map/gametype

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

map/gametype

Post by arjan »

this was my idea:

-an little chopper base with 3 little birds and 2 BH and 1 ah64 Apache

-a insurgents warehouses of car bombs and weapon shipment(accesable by roof)

-New gametype: Delivery. ALLIED Forces must secure 2 warehouses of arm shipment, car Bombs. and must stop trucks that are heading to an point of the map with bombs (the deliver point) insurgents must try to get the trucks to the deliver point ,
Last edited by arjan on 2007-08-06 07:27, edited 1 time in total.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Sounds a bit like my mesita idea.
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

i think my idea is not totally youre idea,,
becouse allies will be inserted by helo on the warehouses his roofs must manage to secure it and then apache must patrol for shipment trucks.. and kill them thats my game type





becouse now you must keep in mind that trucks are driving around the map that are shipping bombs and arms when the assault begins on the warehouses so first you need aan quik and good organized attack on the warehouses en then you can go after the trucks in the warehouse somewhere else where all trucks are
Last edited by arjan on 2007-08-05 13:11, edited 1 time in total.
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