MAPS and Creating Them
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GunnerySergeant
- Posts: 21
- Joined: 2007-08-09 15:29
MAPS and Creating Them
Are us common folk that fight on PR Servers allowed to create maps and submit them for evaluation.. If so where do we get the software to create maps and how do we submit or at least can we make our own maps to use in PR 609 etc. on a lan server hookup etc or on our own server ?????
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Leo
- Posts: 2082
- Joined: 2006-11-29 00:40
Yes, you can.
You can find the tools to do it here, http://www.bfeditor.org/
It also includes lots of guides to help you.
You can find the tools to do it here, http://www.bfeditor.org/
It also includes lots of guides to help you.
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3===SPECTER===3
- Posts: 831
- Joined: 2007-05-05 01:13
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NikovK
- Retired PR Developer
- Posts: 1616
- Joined: 2005-10-28 09:56
Hint: Use L3DT. http://www.bundysoft.com/L3DT/
Also understand if you're just coming into mapping, the mod is far enough along and its mappers now experienced enough that introduction-level maps probably won't be accepted. Your second or third will run a better chance of getting in, so start with something simple, like an infantry fight in a forest, or tanks in a desert. Don't start too complicated or else you'll waste effort on your "apprentice" map. I'm still amazed people aren't complaining about Kyongan'Ni's amateurish details, and quietly suspect its going to the axe list after Karst comes out.
Also understand if you're just coming into mapping, the mod is far enough along and its mappers now experienced enough that introduction-level maps probably won't be accepted. Your second or third will run a better chance of getting in, so start with something simple, like an infantry fight in a forest, or tanks in a desert. Don't start too complicated or else you'll waste effort on your "apprentice" map. I'm still amazed people aren't complaining about Kyongan'Ni's amateurish details, and quietly suspect its going to the axe list after Karst comes out.
Mapper of Road to Kyongan'Ni and Hills of Hamgyong;
Genius behind many Really Stupid Ideas, and some Decent Ones.
Genius behind many Really Stupid Ideas, and some Decent Ones.

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ZZEZ
- Retired PR Developer
- Posts: 4268
- Joined: 2007-07-26 10:10
Hey GunnerySergeant.
You'll want to check the Community Modding forum, https://www.realitymod.com/forum/f66.html
There are a few threads by [R-DEV]Rhino, they're worth going over on, specifically:
Where to start mapping - https://www.realitymod.com/forum/t20862.html
[Tutorial] Setting up the BF2 Editor for PR mapping/modding - https://www.realitymod.com/forum/t14468.html
You'll want to try these auto-generating terrain tools such as L3DT, theres also a tutorial about bringing real-life terrain from satellite to the game, its slightly complicated but worth going over.
http://www.lorneswork.com/article.php?id=5
Good luck
You'll want to check the Community Modding forum, https://www.realitymod.com/forum/f66.html
There are a few threads by [R-DEV]Rhino, they're worth going over on, specifically:
Where to start mapping - https://www.realitymod.com/forum/t20862.html
[Tutorial] Setting up the BF2 Editor for PR mapping/modding - https://www.realitymod.com/forum/t14468.html
You'll want to try these auto-generating terrain tools such as L3DT, theres also a tutorial about bringing real-life terrain from satellite to the game, its slightly complicated but worth going over.
http://www.lorneswork.com/article.php?id=5
Good luck
