More range on the M203's
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VipersGhost
- Posts: 1171
- Joined: 2007-03-27 18:34
More range on the M203's
We have an ex-military specops/recon/sniper/SL in our clan that was talking about a few of his guys being able to hit a door with the M203 at the end of his tour. Thats a long ways and an accurate shot. The grenadier class is range limited, for now, and it'd be nice to have some more range on the nade launchers if it is indeed real.
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Dunehunter
- Retired PR Developer
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VipersGhost
- Posts: 1171
- Joined: 2007-03-27 18:34
**** my bad...I didn't post the range he said. "At the end of our tour my guys could hit a door at 300yds with the M203's". He was talking about other things from his experiences and I noticed this. He was saying to use them liberally, as well as nades...being that they are cheap and we aren't...plus the soldiers will get really good with them as stated above.
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Viper3369
- Posts: 31
- Joined: 2005-11-04 06:11
I got pretty good with the M203, although I found it really hard since the yellow range device is pretty much useless (it's not tall enough). I typically send one "ranging" grenade at a guess, using the yellow sight and from that send a more accurate one down wind.VipersGhost wrote:...plus the soldiers will get really good with them as stated above.
Will the yellow sight ever be replaced (hard coded?) or iron sights used?
Lemme guess.. I should use search...
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Expendable Grunt
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Hardtman
- Posts: 535
- Joined: 2007-05-04 18:11
They are hardcoded insofar as that you can't alter them depending on the distance you want to hit. Usually, with an M16, you look through the ring of the ironsights onto the special Metal thingy (Yeah,I suck with weapon-vocabularyOutlawz wrote:Think, ironsights for M203 are hardcoded... :/
So the only way in PR would be to make the front aimpoint static and aim higher/lower with your whole body instead of only with the weapon.
Oh, and by the way, 300 yds are about 270 metres,or what?
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Crusader09
- Posts: 179
- Joined: 2007-06-26 16:51
The smoke trails on the grenade launchers are there so you can follow your shot and compensate for the next shot. The cone of fire needs to be removed from the grenade launcher because of overshooting, falling short, or just plain missing the target because the grenade veered off to the left or right.
The firing arc of the grenade can be lengthened, and the cone eliminated, but I think we're stuck with the sights.
The firing arc of the grenade can be lengthened, and the cone eliminated, but I think we're stuck with the sights.
=ICC=
In game name: ELITE_TANKER
"Discipline is the soul of an army. It makes small numbers formidable; procures success to the weak, and esteem to all."
-George Washington
In game name: ELITE_TANKER
"Discipline is the soul of an army. It makes small numbers formidable; procures success to the weak, and esteem to all."
-George Washington
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VipersGhost
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Sclass12
- Posts: 23
- Joined: 2007-03-07 06:42
When I first started playing PR, I would play as a grenadier. I then found that I could not hit one blasted thing with the grenade launcher! Shots would always deviate to the left or the right, no matter if I was prone or crouching or standing. On a few occasions, I remember firing out of doorways and having the grenade deviate up into the doorframe, killing me. 
I then gave it up and found my love in the Rifleman class.
I then gave it up and found my love in the Rifleman class.
Alright everybody, I start shooting at the count of three!
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Dunehunter
- Retired PR Developer
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Katarn
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VipersGhost
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
If you have a friend with binos near a flag, you can fire the GL indirectly ,sort of like a mortar. It's really fun to waste a squad capping a flag from a distance where they cant even see you. But you will need a guy whos just gonna sit there and not fire so he wont get detected to spot out targets for you and help you aim your shots.
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Zybon
- Posts: 201
- Joined: 2007-07-01 07:37
If you ask me this needs to be fixed. Right now it seems like the grenade deviation begins before it even leaves the barrel (i.e. the grenade does not actually come out of the barrel.) This is completely unrealistic. There is no way you could be pointing your grenade launcher out of cover and have the grenade bounce back off the cover you are aiming around. It sounds so stupid, I can't believe I'm mentioning it.Sclass12 wrote:On a few occasions, I remember firing out of doorways and having the grenade deviate up into the doorframe, killing me.![]()
Anyway, as Waaah said, right now you can use them as "short" range mortars. Especially on Ejod, you can shoot from Gas Station to the edges of the city or desert wall.


