Class Specific Kits limited to Squads not Global

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Snowno
Posts: 154
Joined: 2007-08-10 14:32

Post by Snowno »

A sniper per squad would be overkill, but the rest should be OK.
The situation where you and your squad is locked up inside a base with tanks on all sides and some random lone wolfs have taken all of the HAT happens way too often.
tekkyy
Posts: 111
Joined: 2007-06-26 14:53

Post by tekkyy »

Bob_Marley wrote: The infantry should be engaging the infantry but retain an anti-tank capability, just as it is now. If you give the infantry more AT weapons you're taking away from the combined arms approach that is needed to deal with all threats.
But not all PR maps (thankfully) are simple asymmetric warfare. On Qwai for example US is supposed to deal with tanks with infantry. (No tanks, no heavy attack chopper.)

So it comes back to this.
Kit pool should be map dependent not side dependent.
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

They've got TOW humvees for a reason on Qwai.

And you've got you symmetrical and asymmetrical mixed up.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Image
Many thanks to [R-DEV]Adriaan for the sig!
Post Reply

Return to “PR:BF2 Suggestions”