Amazing Game Last Night!

General discussion of the Project Reality: BF2 modification.
Cerberus
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Post by Cerberus »

Haha, pretty awesome, solodude23.

Speaking of awesome, I had ten kills before my first death just now
"Practice proves more than theory, in any case."

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Happy
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Post by Happy »

The only bad part of the game was that the server didn't have battlerecorder. :-(
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Mad Max
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Post by Mad Max »

Even if it did would it work? I've never got that thing to work, ever.
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Happy
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Post by Happy »

Don't know everytime I have a battle worth recording the server doesn't have it.
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SiN|ScarFace
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Post by SiN|ScarFace »

Was I in that game? I played in a good game on karkand yesterday as US.

Seemed like it was the only game that happend yesterday haha.

I took a screen shot of the final, I'll review it later and see if it was the same game. If it was that was a great karkand game, AAS creates some battles that would never happen otherwise!
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Squibb
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Post by Squibb »

i was in there with you scar... that was pretty nuts

myself and MikeAP were doing most of the damage to hold you US boys at bay near the train wreck... it got realllllly messy toward the end when you guys held the upper ramp area above the train wreck... i kept firing the TOW missle down there up at the walls to keep you guys down..
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Post by Happy »

SiN|ScarFace wrote:Was I in that game? I played in a good game on karkand yesterday as US.

Seemed like it was the only game that happend yesterday haha.

I took a screen shot of the final, I'll review it later and see if it was the same game. If it was that was a great karkand game, AAS creates some battles that would never happen otherwise!
No but I played in that Karkand game too.
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Squibb
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Post by Squibb »

i think we had 8 v 8 for a while in that karkand game... i'd really like to see a 24/7 karkand server for Project Reality, have the maps rotated at 16, 32, then 64 size...
SiN|ScarFace
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Post by SiN|ScarFace »

Squibb wrote:i was in there with you scar... that was pretty nuts

myself and MikeAP were doing most of the damage to hold you US boys at bay near the train wreck... it got realllllly messy toward the end when you guys held the upper ramp area above the train wreck... i kept firing the TOW missle down there up at the walls to keep you guys down..
Yea I was my squad leader and you guys held the train well. I was hanging back keeping all the sneaky ones from retaking the suburb point.

Somone kept lobbing gp30 nades from the train area to the suburb. They looked like mortars but they went so high I had time to move before they landed lol.
[R-PUB wrote:=BONG=Happy]No but I played in that Karkand game too.


Guess I missed out on that game. Bummer. Hopefully there will be some more action tonight.
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Squibb
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Post by Squibb »

haha scar, remember the two man team who generally came from the south of the suburb area via the swimming pool buildings etc etc... that was us.. we kept flanking via vodnik, ditched it, then set up shop out there... we had a few great firefights from that building above the suburb pool spawn point and on the ground...

i can't wait til this community gets DC numbers :)
dirty harry
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Post by dirty harry »

where you guys meet? xfire? i definitely wanna play with you guys!
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SiN|ScarFace
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Post by SiN|ScarFace »

Squibb wrote:haha scar, remember the two man team who generally came from the south of the suburb area via the swimming pool buildings etc etc... that was us.. we kept flanking via vodnik, ditched it, then set up shop out there... we had a few great firefights from that building above the suburb pool spawn point and on the ground...

i can't wait til this community gets DC numbers :)
Yea I saw that. Its a good spot behind that all. I was usually shooting back from across the way by the pay phone haha.

I like how this mod can create fire fights, as less people are willing to try rambo shit.
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Squibb
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Post by Squibb »

haha yeah I mike kept tossing rounds in that direction because I was trying to engage two or 3 guys down by that TOW missle station where the flag sits. I could only pop up for a fraction of a second before having a clip's worth of bullets flying my way... i was on the ground, i hate rooftops haha..
SiN|ScarFace
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Post by SiN|ScarFace »

Squibb wrote:haha yeah I mike kept tossing rounds in that direction because I was trying to engage two or 3 guys down by that TOW missle station where the flag sits. I could only pop up for a fraction of a second before having a clip's worth of bullets flying my way... i was on the ground, i hate rooftops haha..
lol yea I saw heads pop up for a split second, followed by a volley of shots from multiple shooters. Its funny to hear, as im just focused on that spot and then hear nothing until a head pops up and you realize how many other people are waiting to take shots. lol
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Squibb
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Post by Squibb »

lol try dodging all that ****.. it's really blood pumping... i kept getting grazed by bullets and had to get some med packs.. then eventually we got assaulted so we hauled *** back and flanked a bit more and ended up getting chewed up on the road area...
dirty harry
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Post by dirty harry »

*continues to wait for answer*
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CodeRedFox
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Post by CodeRedFox »

yeah crazy game! I kept getting bad ping spikes at my work. So I would see someone and be dead before I could react :-( . Also I played the sniper a few times and it works GREAT. you just cant be running around, I capped a few guys with one shot, just sit and aim.
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CodeRedFox
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Post by CodeRedFox »

dirty harry wrote:*continues to wait for answer*
We all just watch the servers and when we see that were all on we jump in. Its kinda the snowball effect
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Cerberus
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Post by Cerberus »

Sounds pretty awesome. If only I was there...
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
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