[Coding] Training Mode

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l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

[Coding] Training Mode

Post by l|Bubba|l »

Training Mode: (Minimod)

1.: It adds the new game mode for Kashan Desert 32;64, Qinling 64 ,Jabal 64 and Albasrah 64 to your maplist.
  • The 32 version of Kashan is recommended for flight training with scattered vehicels all over the map.
  • The 64 version has all kind of vehicles at the north village and planes at the airports.
  • Qinling is slightly modified with some scatterd tanks and a few exchanged vehicles.
  • Albasrah is a clan training map constructed for 10th mountains. The insurgent lost most of there assets. The Brithsh team got more ground and air vehicles.
  • Jabal is helicopter training map construced by a request. Added more choppers on the carrier and placed some mec vehicles for targeting.
Most vehicles spawn directly at the game start, have a spawntime of 10 seconds and can be obtained 10 times from each spawnpoint. The JDAM reload time is decreased to 32 seconds.

2.: It's change your local server config.
  • no startdelay
  • no spawntimes
  • no Kit limitation at all
  • 30 second spawndelay for vehicles from commander assets

Online gaming is still possible with this modifcation.

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Install:
  • Download the file.
  • Move it to your Battlefield 2 main directory. (The folder with the BF2.exe.)
    Default directory: [url]C:\Program Files\EA GAMES\Battlefield 2\[/url]
  • Unpack the ZIP-file in your Battlefield 2 main directory.
  • Confirm the messages to overwrite the files.
  • Done.
Backup:
  • You can make a backup of your original files by your self or take the files from the Backup.zip.
  • Just unpack the ZIP-file like the other one in your Battlefield 2 main directory to reset your files.
  • The only files that left behind are some pictures in the "info" folder of each map.
  • Please do not delete any files if you don't know what you do.
Download: Training Mode 0.75
Mirror 1 - Rapidshare
Mirror 2 - Load.to

Download: Backup files
Training Mode 0.75 Backup

Play:
Choose the Training Mode from the pull-down menu.
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_____________________________________________

Update: 03-17-2008
Aligned the files with 0.75
Added Huey
Added Jabal

Update: 01-20-2008
Switched from Insurgency to Training Mode
Arranged Kashan 32,64
Added Qinling
Added AlBasrah

Update: 01-01-2008
Aligned the files with 0.7

Update: 09-25-2007
32 Map: Cobra, Merlin removed.
64 Map: Added all aircraft, vehicles
and some pickup kits (M95,M82,Camera,VIP,Milita..).

Update: 09-19-2007
Aligned the files with 0.613

Update: 07-20-2007
Switched from 16 AAS to 32,64 Insurgency


Search words:
practice flying bombing testing training test vehicles aircraft plane planes helicopter chopper local server
Last edited by l|Bubba|l on 2008-04-13 15:37, edited 7 times in total.
Reason: Update: 4
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Robbeh
Posts: 327
Joined: 2006-05-23 16:22

Post by Robbeh »

Nice job! I take it this wont cause any problems with playing online?
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

Robbeh wrote:Nice job! I take it this wont cause any problems with playing online?
l|Bubba|l wrote:Backup files included but not necessary. (File_original.xy)
Online gaming is still possible.
I played on several Kashan Desert servers without any problems.
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wujj123456
Posts: 47
Joined: 2006-11-21 12:35

Post by wujj123456 »

Good for newbies~~~~~
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

now that we dont have the prove grounds map , this is really apresitated ;)
Gigman
Posts: 90
Joined: 2006-12-12 03:50

Post by Gigman »

Could you explain how this is installed please? Is it just dropped into my PR folder replacing everything? Does it replace the real Kashan? Or is it its own map? Please clarify I would love to use this map.
-Thanks
Gigman
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

working on some training specific maps...so just hold on to your horses...
Gigman
Posts: 90
Joined: 2006-12-12 03:50

Post by Gigman »

Ya I was excited when I heard about this. I have been looking for something like it for a while. IronTaxi - I can't wait!
-Gigman
BCDH
Posts: 1
Joined: 2007-07-20 05:18

Post by BCDH »

This may not be the right place, but I'm having some issues getting this working. You're supposed to run this as a local game, correct?

Whenever I try to start a local server, EJOD Desert starts to load, no matter what map I choose, then I CTD at 46%. Anyone else have this problem or have any ideas about how to fix it?
geogob
Posts: 294
Joined: 2007-03-07 16:36

Post by geogob »

Thank you! Very nice. Can't wait to try it and play a little with that map ;)
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Li_Tong_Chu
Posts: 19
Joined: 2007-07-20 08:13

Hello all

Post by Li_Tong_Chu »

sorry for my ignorance,but i take it this is for the new .6 mod not .5?

and a little more info on where to place the files wouldnt be that hard and quiet handy for us newbies

thankyou




(did some guy just replace his whole mod folder?????)
Last edited by Li_Tong_Chu on 2007-07-22 05:18, edited 1 time in total.
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Hurry up and wait!
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Post by Alex6714 »

Wow thank you! :-)
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

Li_Tong_Chu wrote:sorry for my ignorance,but i take it this is for the new .6 mod not .5?

and a little more info on where to place the files wouldnt be that hard and quiet handy for us newbies

thankyou

(did some guy just replace his whole mod folder?????)
It's for 0.6.
Gigman wrote:Could you explain how this is installed please? Is it just dropped into my PR folder replacing everything? Does it replace the real Kashan? Or is it its own map? Please clarify I would love to use this map.
-Thanks
Gigman
l|Bubba|l wrote:Simply, unpack this ZIP in your Battlefield 2 main directory.
Is that really to complicated to understand?

No, it does not replace your complete mod folder.
It's only replace the kashan_desert.desc, server.zip of Kashan Desert, the realityconfig_private.py for your local server settings and create a backupfile for every file.
gpm_cq_16_menuMap.png is new and dosen't replace anything.
Last edited by l|Bubba|l on 2007-07-20 11:28, edited 1 time in total.
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Heh, speaking of training maps, Proving Grounds from the 0.6 beta still works on the full 0.6 :)
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

youm0nt wrote:Heh, speaking of training maps, Proving Grounds from the 0.6 beta still works on the full 0.6 :)
Does he?

Btw:
I made a second version with 40 different vehicles added to the map.
Could be lagging at the first minute.
http://rapidshare.com/files/44042013/Ka ... ing_v2.zip
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l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

Does anyone needs other aircraft or vehicles on this map?
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Crashes to desktop when I try to run the map on local.
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l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

Expendable Grunt wrote:Crashes to desktop when I try to run the map on local.
First or second version?

The second need much more memory.
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youm0nt
Posts: 4642
Joined: 2007-03-16 15:13

Post by youm0nt »

Mine works fine. Maybe it's because we need the first and second version of your download? I had the first and then downloaded v2 today.
([COLOR="Yellow"]o,o)
|)__)[/COLOR]
-"-"-
O RLY?
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

youm0nt wrote:Mine works fine. Maybe it's because we need the first and second version of your download? I had the first and then downloaded v2 today.
No, both versions have all required files.
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