Map and gametype

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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Map and gametype

Post by arjan »

Map

- long Highway
- US base at 1 end.
- Insurgent Warehouse other end.
- Desert area

Assets

32 map | 64 map

- 1 Littlebird.......|- 2 littlebirds
- 1 Blackhawk....|- 2 Apaches
- 2 Humvees .....|- 4 humvees
- 1 bradley IFV ..|- 2 Bradleys IFV

Gametype ''Insugents''

- Like Extraction, but then for insurgents
- they have 3/6 trucks
- They must ride with those trucks to an point past the highway and deliver ....
- ticket bleed when destroyed a truck
- for safety off the trucks, they have rallypoints past the highway
- at these Rallypoint there lays much pickup RPG'S and Support weapons

Gametype ''U.S''

- Like Insurgency (not tottaly)
- they must prevent arm shipment (the trucks)
- and must assault the Huge warehouse (with weapon chaghes and Trucks)
- Ticket bleed when they have an passed truck
- Ticket +.. when they have intercepted an truck

few things

- Warehouse should be accesable by roof and all kinds of doorways like air shafts and doors
- wall of Sandbags and wires around U.S base with guard towers with MG's
- both Apaches and black hawk should spawn after 10min time to prevent noobing
- Apc should spawn only 2 times, it should not be used as an spawnpoint settup


greetz : Arjan xD
Last edited by arjan on 2007-08-20 12:29, edited 1 time in total.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

Just an idea ; )
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

I would think it might be more realistic to have the insurgents ambush a US convoy, no?
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

Its not ambushing,,
apaches kills trucks,, Infantry attacks warehouse with weapon chaches
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