street

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arjan
Posts: 1865
Joined: 2007-04-21 12:32

street

Post by arjan »

ive watched an movie about fallujah : jaifa street and i was thinking of this

it should be cool, and a factor of reality to not fight for flags but streets,, like if you have 2 squads on a street an cap marker shows op on youre minimap HUD

EDIT: and the street should be clear
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

cant be done , capute range can only be a circle , so is more like an "area fight" than a street fight.

BTW , most have dont have flags anymore .
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

1. It's Haifa Street and it's in Baghdad not Fallujah
2. Play Street - 16 player PRM map
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

well if you expand that cirle that the street fits in
and in street map.. you have flags,, ?
i hate flags it so not real i think
lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

You don't even see the flag, it's just a radius around a point. Is it that big of a deal that you would want the devs to waste their time coding up a whole new system just so you don't have to think about the invisible flag?
Thanks luizinhuu for the find
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People are hopelessly ignorant of their own ignorance.
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

No,, i just want bigger areas to capture like a STREET
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Forget about the flags, they're not even visible.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Those flags could represent the faction which has the area undercontrol, seriously I think some of you are out to make PR... HL2:Insurgency.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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