Ironsights/Scope
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<1sk>Headshot
- Posts: 893
- Joined: 2007-05-14 21:51
Ironsights/Scope
Hi, this is my first suggestion post, it's basically my take on a post by Outlawz - a couple of days ago in which he suggested being able to change between Scope and Ironsight much like changing rounds on the shotgun - and a suggestion made many times before, of being able to use the unlock system as to obtain alternate primary weapons. I would have posted there but since I have other ideas I didn't think it would get read..
Basically I liked the idea of being able to swap Scopesfor Ironsights depending on situation, but the thought of being able to sucessfully fit/take off a scope in a millisecond is totally unrealistic.
How about at the start of the round being able to pick the choice of either Ironsights or Scope through unlock system? Please discuss.
P.S. Sorry if this has been suggested before, I did search..
Basically I liked the idea of being able to swap Scopesfor Ironsights depending on situation, but the thought of being able to sucessfully fit/take off a scope in a millisecond is totally unrealistic.
How about at the start of the round being able to pick the choice of either Ironsights or Scope through unlock system? Please discuss.
P.S. Sorry if this has been suggested before, I did search..
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
It has been suggested before, but no worries on not being able to find things, it seems the latest update has done strange things to the forum.
Anyway, Personally I like the idea and support its implimentation if possible.
Anyway, Personally I like the idea and support its implimentation if possible.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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<1sk>Headshot
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Jaymz
- Retired PR Developer
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El_Vikingo
- Posts: 4877
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BlackwaterEddie
- Posts: 752
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Berry[13thmeu]
- Posts: 68
- Joined: 2007-08-03 06:47
Cant they just make it like the sniper with two levels of zoom where on the first right click its iron sights on top of the scope or somthing and then on the second its the actual scope sight?H3eadshot wrote:Hi, this is my first suggestion post, it's basically my take on a post by Outlawz - a couple of days ago in which he suggested being able to change between Scope and Ironsight much like changing rounds on the shotgun - and a suggestion made many times before, of being able to use the unlock system as to obtain alternate primary weapons. I would have posted there but since I have other ideas I didn't think it would get read..
Basically I liked the idea of being able to swap Scopesfor Ironsights depending on situation, but the thought of being able to sucessfully fit/take off a scope in a millisecond is totally unrealistic.
How about at the start of the round being able to pick the choice of either Ironsights or Scope through unlock system? Please discuss.
P.S. Sorry if this has been suggested before, I did search..
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Xander[nl]
- Posts: 2056
- Joined: 2007-05-24 13:27
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Superior Mind
- Posts: 161
- Joined: 2007-02-15 01:55
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<1sk>Headshot
- Posts: 893
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You wouldn't technically be on the field yet, I am not suggesting being able to swap sights on the field of battle, only at respawns, at the kit selection.El_Vikingo wrote:Aye, but removing scope on the field has said to be unrealistic since you'd have to calibrate the sights.
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
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<1sk>Headshot
- Posts: 893
- Joined: 2007-05-14 21:51
Nah that would mean death in quick engagements, youd have to be constantly click-click-clicking right mouse. Plus I don't know if it's just me but if you right click multiple times, extremely fast, it doesn't always recognise each click.'Berry[13thmeu wrote:;467242']Cant they just make it like the sniper with two levels of zoom where on the first right click its iron sights on top of the scope or somthing and then on the second its the actual scope sight?
PS. Would someone please enlighten me on how to put in multiple quotes in one post
Berry[13thmeu];467242 wrote:'' threw me off
Would just ''[QUOTE='Berry[13thmeu]'' work? Thanks
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
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ZephyrDraevyn
- Posts: 54
- Joined: 2007-07-30 15:41
Then make it a right-click to bring up ironsights, and a right-hold to bring up the scope. Toggle Ironsights / Hold Scope.H3eadshot wrote:Nah that would mean death in quick engagements, youd have to be constantly click-click-clicking right mouse. Plus I don't know if it's just me but if you right click multiple times, extremely fast, it doesn't always recognise each click.
If this was done, to go from scope to shoot-from-the-hip it'd be a case of release right, then click right.
Let's face it - in CQB situations, being 'scope-up' is a bad move.
-ZD-
A.K.A.
Draevyn



A.K.A.
Draevyn



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ZephyrDraevyn
- Posts: 54
- Joined: 2007-07-30 15:41
Decidedly off-topic, but...
H3eadshot wrote: PS. Would someone please enlighten me on how to put in multiple quotes in one postthe number next to the ''
The number to the right of the name is a post reference... so you can click it and go back to the original post.Berry[13thmeu];467242 wrote:'' threw me off
Would just ''[QUOTE='Berry[13thmeu]'' work? Thanks![]()
If you want to do multiple quotes you need to do something like :
[quot3=blahblah]
Quoted Text from blahblah
[/quot3]
[quot3=meepmeep]
Quoted Text from meepmep
[/quot3]
Resulting in :blahblah wrote: Quoted Text from blahblah-=-meepmeep wrote: Quoted Text from meepmep
Nested quotes are similar :
[quot3=blahblah]
Blah Blah Blah, and Meep said :
[/quot3=meepmeep]
Meep Meep Meep
[/quot3]
[/quot3]
resulting in :
And there you go - we now return you to your normally scheduled PR-discussionblahblah wrote: Blah Blah Blah, and Meep said :meepmeep wrote: Meep Meep Meep
-ZD-
A.K.A.
Draevyn



A.K.A.
Draevyn



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<1sk>Headshot
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BlackwaterEddie
- Posts: 752
- Joined: 2007-02-01 13:26
There are some scope setups IRL that allow you to use the Ironsights for close engagements rather than using the main scope, of course, this wouldnt be a problem with the M4 and such since the red dot is a CQB attachment and aids in target aquisition during CQB engagements, which reminds me, any chance of getting a similar item for the MEC and Chinese?
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<1sk>Headshot
- Posts: 893
- Joined: 2007-05-14 21:51
Hmm I don't like this idea much, plus it would require new animations.
However, the unlock system SEEMS really simple to introduce.
However, the unlock system SEEMS really simple to introduce.
"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
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BlackwaterEddie
- Posts: 752
- Joined: 2007-02-01 13:26
Having the ability to pick from a number of weapons would increase the originality and independency of squads within PR i think, as i said earlier, it would be great to have the option of either a rifle, carbine or SMG for the spec ops class, and having the ability to choose the shotgun or rifle for the engineers.
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Jaymz
- Retired PR Developer
- Posts: 9138
- Joined: 2006-04-29 10:03
[quote=""'Berry[13thmeu"];467242']Cant they just make it like the sniper with two levels of zoom where on the first right click its iron sights on top of the scope or somthing and then on the second its the actual scope sight?[/quote]
Can't be done that way
[quote="BlackwaterEddie""]any chance of getting a similar item for the MEC and Chinese?[/quote]
QBZ series have no reflex sight capabilities. Same with the G3.
Can't be done that way
[quote="BlackwaterEddie""]any chance of getting a similar item for the MEC and Chinese?[/quote]
QBZ series have no reflex sight capabilities. Same with the G3.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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3===SPECTER===3
- Posts: 831
- Joined: 2007-05-05 01:13
If we implimented the unlock system like EOD2, then you would need to have that unlock in vinilla. I, for example, dont play vinilla and dont have all the unlocks (i have non lol) and therefore it would be unfair for people.
example C4 instead of slams, offensive grenades, no smoke. buts thats a different topic.
BlackwaterEddie wrote: any chance of getting a similar item for the MEC and Chinese?
since thats out of the question. why not give USMC Spec ops the regular iron sights like other Spec Ops guns. the army will already have the M4s so no need to remodel. maybe use the scoped M4 as a pickup kit or requestable Spec Ops that is limited, and better than the non limited stuf.QBZ series have no reflex sight capabilities. Same with the G3.
example C4 instead of slams, offensive grenades, no smoke. buts thats a different topic.



