need suppressor

Suggestions from our community members for PR:BF2. Read the stickies before posting.
BlackwaterEddie
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Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

Shouldnt that be the engineers role?
Cp
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Joined: 2006-04-17 18:21

Post by Cp »

the engineers role should be repairing vehicles, bridges and building commander assets, not going behind enemy lines destroying tanks, APCs, bridges and enemy commander assets.
Wasteland
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Joined: 2006-11-07 04:44

Post by Wasteland »

Engineers would do demolitions when supported by other forces. Spec ops would do demolition behind enemy lines.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
BlackwaterEddie
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Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

But going behind enemy lines is usually referred to as baseraping in servers and blowing up enemy vehicles at spawn areas is pointless due to the fact they respawn, so what exactly are you expecting from the spec ops class?
Cp
Posts: 2225
Joined: 2006-04-17 18:21

Post by Cp »

@ JP*wasteland.soldier; thanks, couldnt said it better myself, obviously

also, id like to add, Maybe give the 0.7 spec ops claymores, remote controlled ofc, so they can set traps for ambushes against infantry.
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

BlackwaterEddie wrote:But going behind enemy lines is usually referred to as baseraping in servers and blowing up enemy vehicles at spawn areas is pointless due to the fact they respawn, so what exactly are you expecting from the spec ops class?
Yes they repawn, but they take a while to respawn back, the longer you delay your enemies to use important assets (ie tanks, APCs, etc...) the better off your team will be.
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Use your knife.

If one's seen you, so has the rest of the team, so what's the point of a surpressor if they already know you're there?
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BlackwaterEddie
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Post by BlackwaterEddie »

And the more likely i am to fall to sleep from sheer boredom, i do not see the point in going to an enemy spawn area to blow up assets every 5 minutes when i could be on the frontline actually taking spawn points away from the enemy and such.

And considering the "target spotted" spam that goes on, do you really think any Spec Ops soldier will be able to stay hidden long enough to make several trips back and forth from an enemy spawn?
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

BlackwaterEddie wrote:And the more likely i am to fall to sleep from sheer boredom, i do not see the point in going to an enemy spawn area to blow up assets every 5 minutes when i could be on the frontline actually taking spawn points away from the enemy and such.
You must be playing on the wrong servers if you are getting bored to death. I always find it exciting as the team is pushing towards the enemy's last few flags with all of our armor/assets converging on the enemy. Blowing up assets can severly hamper your enemy and reduce people from complaining about getting raped by tanks.
BlackwaterEddie wrote:And considering the "target spotted" spam that goes on, do you really think any Spec Ops soldier will be able to stay hidden long enough to make several trips back and forth from an enemy spawn?
If the Spec Ops is smart, he won't need to make several trips back and forth.
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BlackwaterEddie
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Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

Hed have to make severeal trips, the slams have about a 20 second charge on them, so how do you suppose he can blow up the initial vehicle and then the vehicle that respawns 5 minutes later, does the spec ops have access to some sort of military time machine?
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

BlackwaterEddie wrote:Hed have to make severeal trips, the slams have about a 20 second charge on them, so how do you suppose he can blow up the initial vehicle and then the vehicle that respawns 5 minutes later, does the spec ops have access to some sort of military time machine?
Or rather, an military vehicle that supplies infinite amounts of ammo :p
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PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
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Control the Media, Control the Mind.
BlackwaterEddie
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Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

Take ejod desert for example, full server, vehicles allowed.

The Spec Ops guy would have to find some way of getting over to the enemy base, would then have to get in undetected through tons of people waiting for vehicles to respawn, would then have to take out those vehicles as soon as they spawn, would then have to get out of there before he was detected and then have to go back in after about 5 minutes....impossible without breaching baseraping rules? i think so.
Bob_Marley
Retired PR Developer
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Joined: 2006-05-22 21:39

Post by Bob_Marley »

Some maps are unsuitable for special operations.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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robbo
Posts: 1159
Joined: 2006-10-25 15:14

Post by robbo »

Make it a request kit give him SOFLAM instead of Binos and give him a silencer, problem solved.
BlackwaterEddie
Posts: 752
Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

Why does he need a silencer?, this is the question thats been annoying me, if you can find me a picture of any special forces unit from either the British or US side using a silencer, then ill shut up.
Thunder
Posts: 2061
Joined: 2006-05-30 17:56

Post by Thunder »

i dont like the idea of the suppressor, the battles already in full swing and the enermy is on full alert why are you trying to be sneaky.

i think the Spec ops is more suited to CO-OP missions in ArmA than as part of PR, but thats just my view
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Bob_Marley
Retired PR Developer
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Joined: 2006-05-22 21:39

Post by Bob_Marley »

[R-MOD]Thunder wrote:i dont like the idea of the suppressor, the battles already in full swing and the enermy is on full alert why are you trying to be sneaky.

i think the Spec ops is more suited to CO-OP missions in ArmA than as part of PR, but thats just my view
I endorse this event or product.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Many thanks to [R-DEV]Adriaan for the sig!
nicoX
Posts: 1181
Joined: 2007-07-24 10:03

Post by nicoX »

ReaperMAC wrote: :o :D I wonder what their equipment layout will be considering that they are going to be limited.
Probably suppressor. But I don't like it. It would develop into players leaving team and going solo. "Hey I got a suppressor. I don't need team backup"
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