Vehicle should take a full squad

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Eden
Posts: 805
Joined: 2005-12-06 14:43

Vehicle should take a full squad

Post by Eden »

Whatever vehicles you are using for transport, Land Rover I think you are using.

They should be able to take a full squad (6) of people.

If possible you should even change the MiniMod and make the transport vehicles take a full squad its annoying having to leave two men behind.

Eden
BLind
Posts: 146
Joined: 2005-11-07 22:36

Post by BLind »

yeh i think this is goes double for the blackhawk, atm it only seats 6, so u cant transport a squad into combat and then help cover with the guns from above, its extremely silly that u have 2 spots on 1 side of the main compartment and only 1 on the other. Its always nice to travel in a blackhawk and look around to see all your teamates siting in there with you.
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Eden
Posts: 805
Joined: 2005-12-06 14:43

Post by Eden »

Currently only the Blackhawk and Littlebird can carry a full 6 man squad, that's including the pilot and gunners as part of the squad.

I don't know how many people you can get in a BH in real life but i expect its about 8-10 people (crew included)

Eden
MoB|NightStalker
Posts: 30
Joined: 2005-11-07 16:25

Post by MoB|NightStalker »

Agreed I dont now the logic that was put behind the vehicles when the game was made. They teach you to work as a team squad based but your right you end up leaving someone to run or find another vehicle. This would be a nice tweak if possible.
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Mad Max
Posts: 574
Joined: 2005-04-26 01:27

Post by Mad Max »

The combat Landies (ie the gun platform ones, generally recon too) tend to only hold a fire-team (4 men). The less heavily armed (or unarmed) ones tend to be able to carry a full section (8 men, 2 fire-teams). I think a "squad" in the Bitish Army is considerd 2 sections (16 men). I'm not sure how US Army squads are composed. I think a "squad" in the US Marines is 8 men (2 fire-teams).

I almost confused myself there haha. Anyway, I don't think the game engine allows vehicles to carry more than 6 people, unless you make one vehicle two, but that are the same model, sort of like DC did with the C-130 for BF42. This has been discussed somewhere else too but the topic is a little old and this is more specific, it just kind of came out in conversation in the other (I think... can't remember what topic it's in actually).
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Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

Mad Max wrote:The combat Landies (ie the gun platform ones, generally recon too) tend to only hold a fire-team (4 men). The less heavily armed (or unarmed) ones tend to be able to carry a full section (8 men, 2 fire-teams). I think a "squad" in the Bitish Army is considerd 2 sections (16 men). I'm not sure how US Army squads are composed. I think a "squad" in the US Marines is 8 men (2 fire-teams).

I almost confused myself there haha. Anyway, I don't think the game engine allows vehicles to carry more than 6 people, unless you make one vehicle two, but that are the same model, sort of like DC did with the C-130 for BF42. This has been discussed somewhere else too but the topic is a little old and this is more specific, it just kind of came out in conversation in the other (I think... can't remember what topic it's in actually).
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Last edited by Armand61685 on 2005-12-12 23:52, edited 1 time in total.
Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

Mad Max wrote:The combat Landies (ie the gun platform ones, generally recon too) tend to only hold a fire-team (4 men). The less heavily armed (or unarmed) ones tend to be able to carry a full section (8 men, 2 fire-teams). I think a "squad" in the Bitish Army is considerd 2 sections (16 men). I'm not sure how US Army squads are composed. I think a "squad" in the US Marines is 8 men (2 fire-teams).

I almost confused myself there haha. Anyway, I don't think the game engine allows vehicles to carry more than 6 people, unless you make one vehicle two, but that are the same model, sort of like DC did with the C-130 for BF42. This has been discussed somewhere else too but the topic is a little old and this is more specific, it just kind of came out in conversation in the other (I think... can't remember what topic it's in actually).
The bf2 engine doesnt support more than 6 in a vehicle? -_- Can you verify this? Because if it's not possible, then myself amongst many other people will be very depressed. This doesn't seem like a hard thing to do.


Anyway, that aside, the BH and other transport helis in general should house 3 crew (1 pilot and 2 gunners) + 6 spots or more spots for a full squad
Last edited by Armand61685 on 2005-12-12 23:51, edited 1 time in total.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

Mad Max wrote:The combat Landies (ie the gun platform ones, generally recon too) tend to only hold a fire-team (4 men). The less heavily armed (or unarmed) ones tend to be able to carry a full section (8 men, 2 fire-teams). I think a "squad" in the Bitish Army is considerd 2 sections (16 men). I'm not sure how US Army squads are composed.
UK forces use the word "section" where the US would use the word "squad." A UK platoon is made up of three rifle sections and a maneuver support section (GPMGs and 51mm mortar, in units that still have them), plus the Platoon Commander and Sergeant. The UK rifle section is made up of two fire-teams but the section commander is one of the fire-team leaders and not an individual command element.

In the US the term "section" usually refers to a unit with two squads but is not large enough to be a platoon. This term is usually used in mechanized units, applied to units of two vehicles.

US Army rifle squads are two fire-teams and a squad leader (9 men). USMC rifle squads, as Paas said, are 13 men (1 squad leader, 3 fire-teams). Fire-team composition is for the most part identical (4 men; 3 rifles, 1 SAW and 1 M203), but in the USMC the fire-team leader carries the M203 on his M16 rather than a designated grenadier.
Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

Eddie baker, sir, is it possible to add more passenger capacity for transport vehicles?
Eddie Baker
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Post by Eddie Baker »

Armand61685 wrote:Eddie baker, sir, is it possible to add more passenger capacity for transport vehicles?
There are actually buttons listed for one or two more (I forget) positions in a vehicle, but EA did not take advantage of them or provide instructions as to how anyone else might. I'm not a coder, so I don't know how possible it is. One solution we are working on is the inclusion of vehicles and helicopters with ramped passenger/troop compartments so that infantry can pile in and have one position able to open/close the ramp.
Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

'[R-DEV wrote:Eddie Baker']There are actually buttons listed for one or two more (I forget) positions in a vehicle, but EA did not take advantage of them or provide instructions as to how anyone else might. I'm not a coder, so I don't know how possible it is. One solution we are working on is the inclusion of vehicles and helicopters with ramped passenger/troop compartments so that infantry can pile in and have one position able to open/close the ramp.
Omg, thus negating the whole necessity for coded spaces! Brilliant!
Last edited by Armand61685 on 2005-12-13 06:51, edited 1 time in total.
dawdler
Posts: 604
Joined: 2005-11-13 14:45

Post by dawdler »

'[R-DEV wrote:Eddie Baker']There are actually buttons listed for one or two more (I forget) positions in a vehicle, but EA did not take advantage of them or provide instructions as to how anyone else might. I'm not a coder, so I don't know how possible it is. One solution we are working on is the inclusion of vehicles and helicopters with ramped passenger/troop compartments so that infantry can pile in and have one position able to open/close the ramp.
You think that would work? I mean with the being damaged from bumping into friendlies and all...
Eddie Baker
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Joined: 2004-07-26 12:00

Post by Eddie Baker »

dawdler wrote:You think that would work? I mean with the being damaged from bumping into friendlies and all...
There may be ways around that. As I said, I'm not a coder. :)
dawdler
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Post by dawdler »

That's what DICE thought too, then the hovercraft got scrapped :(
Mad Max
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Post by Mad Max »

I think they screwed up when coding the free standing in moving objects part of the engine. I mean even BF42 had a better free standing ability than BF2. How many times did you see people riding on the back of tanks in BF42 shooting as they go? In BF2 you tend to die if they move. Nice step backwards if you ask me!
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Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

Be optimistic! They'll find a way! When there's a will, there's a way. :)
USAF-Marshall
Posts: 153
Joined: 2005-11-15 04:52

Post by USAF-Marshall »

I kinda wish that vehicles could hold more.... but also in the way of people riding on tank and firing, kinda outa date. Not too often that you see a soldier putting themself on top of a tank to move, there usually enough HMMWV's to take them or they move on foot
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TweedleDee
Posts: 52
Joined: 2005-08-13 14:15

Post by TweedleDee »

well i sorta liked the vehicle bump thing and u die....for instance, if a tank or a vehicle runs u over, no matter how fast it is going, in real life, u should die. it would be cool to be able to ride on top of stuff though
BobDog.au
Posts: 17
Joined: 2005-12-14 08:21

Post by BobDog.au »

not true if its going slow u just step to the side :lol:

yeah the little bird is one of the best choppers ive eevr seen, i love it u can land in streets its so small, and it can have mounted guns on the sides which fire faster then a mini gun, but those versions only hold 2 people :cry: , any way in bf2 i love being squad leader having 1 gunner and having a full squad of clan friends and them just spawining on me then bailing out (not gunner bailing out) i get lots of driver kill assists and on wake i had a match were i didnt die the whole round, but i went deaf becuase of the bloody stingers that were locked onto me :?
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