'Stealthier' boats.

Suggestions from our community members for PR:BF2. Read the stickies before posting.
coolhand
Posts: 387
Joined: 2006-05-23 18:50

'Stealthier' boats.

Post by coolhand »

Sorry if this has been posted before - I have seen a thread that mentioned this but I tried my best but couldn't find it.

Well, my suggestion is in regards to the boats. I think they should be a LOT more quieter. Right now, they are wayyy to loud which defeats their purpose. Most Special Ops use those things to quietly transport troops inland with minimal noise but in PR they are just as loud, if not louder than tanks and support trucks. I think that if the boats were a little bit quieter, they'd have a better chance at survivability and more people would use them.
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pasfreak
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Joined: 2007-07-13 01:50

Post by pasfreak »

is it realistic?
*PAS*
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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

Yeah thats a neat idea. I dont think it would be so bad to make them more quite.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

canoes ?
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
zepplin1
Posts: 50
Joined: 2007-01-22 02:26

Post by zepplin1 »

Eddiereyes909 wrote:canoes ?
lol
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

I agree. Maybe we could add that sea hawk ship? HEhe.
l|Bubba|l
Posts: 646
Joined: 2007-03-25 03:40

Post by l|Bubba|l »

Simply don't run if you want to be quiet.

Edit:
Ups, I read boots. :D
Last edited by l|Bubba|l on 2007-08-27 11:41, edited 1 time in total.
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El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

This mod ain't about special leet spec op boats, it's about conventional warfare. A boat's a boat, swim if you don't like it.
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Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

RHIBs are found on just about every naval ship, so they are certainly not exclusive to special operations. The Naval Special Warfare RHIBs are different from the ones in-game. As to how quiet they are, they have high-horsepower engines running waterjets, so they can't be too quiet. To get to shore quietly is what they have rebreathers or CRRCs for.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

BOATS= transportation bud. I want that land, sea apc from poe 2. It is so detailed.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

POE, actually thier model is good i just dont like the thier gameplay... PR FOR LIFE
workingrobbie
Posts: 188
Joined: 2007-02-22 23:45

Post by workingrobbie »

Someone suggested a kayak once. That post got ridiculed to no end.
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El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
Xander[nl]
Posts: 2056
Joined: 2007-05-24 13:27

Post by Xander[nl] »

Screw the boats, need UbEr1337 AAVP7!!11 :D
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BlackwaterEddie
Posts: 752
Joined: 2007-02-01 13:26

Post by BlackwaterEddie »

id pay to see a canoe getting fired at by an APC.
hx.bjoffe
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Joined: 2007-02-26 15:05

Post by hx.bjoffe »

"Sabot up"
Red Halibut
Posts: 543
Joined: 2006-08-10 16:45

Post by Red Halibut »

"Canoe Down".

On a quiet day you can hear a 100hp outboard from well over a mile away across water. On a blowy day with the wind against you, you'd be lucky to hear it from more than 300m upwind, but they certainly aren't quiet when up on the plane.

Having said that, when they are pootling along in displacement mode they can be very quiet indeed.
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"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."
Long Bow
Posts: 1100
Joined: 2007-03-21 14:41

Post by Long Bow »

Combat canoes ftw! But if they animate the "J" stroke incorectly I will throw a fit :-x ;-)

Going from memory a 40hp boat can be heard from a good distance when going full throtle but when easing into shore they can be very quit. I think the problem with the boats in game is they go from idle noise level to full throtle noise level rather quickly, even just tapping the key. If there was an intermediate speed/sound setting but I doubt that is possible nor is it worth a lot of effort to impliment.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

El_Vikingo wrote:This mod ain't about special leet spec op boats, it's about conventional warfare. A boat's a boat, swim if you don't like it.
Whats your problem?
-=TB=-ante9383
Posts: 243
Joined: 2007-05-06 22:13

Post by -=TB=-ante9383 »

No problem Waaah_Wah, El_Vikingo is just the resident Forum Tough Guy.
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

coolhand wrote:Sorry if this has been posted before - I have seen a thread that mentioned this but I tried my best but couldn't find it.

Well, my suggestion is in regards to the boats. I think they should be a LOT more quieter. Right now, they are wayyy to loud which defeats their purpose. Most Special Ops use those things to quietly transport troops inland with minimal noise but in PR they are just as loud, if not louder than tanks and support trucks. I think that if the boats were a little bit quieter, they'd have a better chance at survivability and more people would use them.
Having spent most of the last weekend on a boat, I can assure you that outboard motors aren't quiet in the slightest.

In terms of survivability, in PR I've used them fairly hevaily and died very few times in them, by following some pretty simple steps:

1) Keep them away from anything with a LMG or larger mounted on it.
2) Keep them away from LAT, HAT and Heavy Support infantryman
3) Never drive them so far up the shore you can't float them back off if you need to.
4) Never drive directly to your objective unless your objective is either already under attack, or a long way away from enemy contacts
5) Remember that the boat will go grey on the mini-map once everyone gets out. It'll remain locked to your team, but the enemy WILL be able to see it. Unfair, but oh well.
6) Because of point (5), if you're carrying a whole squad in a boat it's worth dropping them off where they need to be (which itself should be a fair way from the flag you're assaulting), and then driving the boat around 100m closer towards the objective and bailing out. This means if the enemy DO notice the boat appearing on their map, they'll be looking for its occupants well away from the rest of your squad. It does mean you need to run like buggery before they turn up, though.

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