Americas Army steal PR idea??

General discussion of the Project Reality: BF2 modification.
nidpants
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Joined: 2007-07-28 00:56

Post by nidpants »

Day of Defeat had this too, way back in 2003 or so. So they beat us by 50 years!
daranz
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Post by daranz »

AA always had field dressings, except they were carried by the medics, and were to be applied to others in an event of injury. You never saw the actual dressings in game, though, but that's what they were called in game. You also got to see field dressings in the medic classes, real ones, in photos, if I recall correctly. They are there to stop the bleeding, and not to restore health.
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l|Bubba|l
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Post by l|Bubba|l »

JohnnyPissoff wrote:Yep that was when DoD was a one shot one kill bleed-out or die realism mod. Look at it now...hahahah

About AA stealing from PR; great minds think alike.

Actually what's gonna piss me off is when people blame Quake Wars for coping BF2 for stealing the defibulator idea when it was QW that originally came up with the idea. Hell that's one reason BF2 came out in more or less beta , they wanted to beat QW to release.
Wasn't RtCW the first game with a reviving tool?
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{GD}Ghost
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Post by {GD}Ghost »

This was also incorporated in Infiltration (a reality mod for UT99 in about 2002 or 2003)
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Hans Martin Slayer
Retired PR Developer
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Post by Hans Martin Slayer »

jagged alliance 2 had bandages in it back in the good old days ;-)
Wasteland
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Post by Wasteland »

ironcomatose wrote:Oh come on dont be a smart ***.
Ask a silly question...
Originally Posted by: ArmedDrunk&Angry
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wazza_ni
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Post by wazza_ni »

caboose wrote:Wat?
I could ask the same about your post
You can turn your back on a person, but never turn your back on a drug, especially when its waving a razor sharp hunting knife in your eye.
Hunter S. Thompson
Raymond.Reiloff
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Post by Raymond.Reiloff »

i used to play AA and i enjoyed it very much at the time.
When they introduced the spec op version it was a nice training part where you had to pass alot of tests such as identifying friendly and enemy vehicles and answer questions about how many rotors different helicopters had, number of of wheels on tanks and the look of the tanks main gun barrels.
The last part to qualify was an evade and escape drill which was real cool, you where dropped of by a helo and had to sneak, crawl and keep in the shadows cause you needed to reach certain checkpoints before you could go to the extraction point. Equiped with binoculars only.
In the end you got the privileges to use a supressor, acog , m203 and such.
But Pr just takes it so much furter :D

also to become a medic training was needed. Sitting in the schoolbench reading up on how to heal wounds and RL medical things. Included in that course was applying bandages :D
Last edited by Raymond.Reiloff on 2007-08-28 23:10, edited 1 time in total.
Reason: forgot stuff
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JohnnyPissoff
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Post by JohnnyPissoff »

l|Bubba|l wrote:Wasn't RtCW the first game with a reviving tool?
After all the official name of QW is; Enemy Territory:Quake Wars. Same developers as Return to castle Wolfenstein:Enemy Territory (RtCW:ET) so they did come up with the concept way before BF2.
Last edited by JohnnyPissoff on 2007-08-28 23:16, edited 1 time in total.
Desertfox
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Post by Desertfox »

I really need to go download AA again, fun times on that javelin map. You have to wait like 10 minutes every time you die so thats enough to keep me from running in the open. From what I remember the AI is generally smart also. I just hate doing the effing training :(
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maz.uk
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Post by maz.uk »

that would be great to add a training part to pr like aa, would solve a lot of problems or a multi choice test before you can play the game :)
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wazza_ni
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Post by wazza_ni »

maz.uk wrote:that would be great to add a training part to pr like aa, would solve a lot of problems or a multi choice test before you can play the game :)
Test? Nooooooooooooooooooooooo

Well, at least if its multiple choice i stand a chance of getting some right....

;)
You can turn your back on a person, but never turn your back on a drug, especially when its waving a razor sharp hunting knife in your eye.
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Ironcomatose
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Post by Ironcomatose »

[R-CON]Desertfox wrote:I really need to go download AA again, fun times on that javelin map. You have to wait like 10 minutes every time you die so thats enough to keep me from running in the open. From what I remember the AI is generally smart also. I just hate doing the effing training :(
Yeah it is pretty fun thats the only way i play AA now. The next patch is coming out soon so i would wait for that. Its gonna have some real nice updates to the Humvee and CROWS system as well as the AI.

A training mission or something would be nice indeed....if its possible.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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