New Map!!! Karkand Strike 2

General discussion of the Project Reality: BF2 modification.
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

New Map!!! Karkand Strike 2

Post by DEDMON5811 »

Ok after going over it with A fine tooth comb And Several tests. Big thanks to [tuf]catbox at bf2editor.com, The map is up and running please Download it and have fun.

Map download is being supported by http://webasehosting.com Please stop by and show your support and many thanks to Eden.

Download map here http://habnet.org/d2/:-)


Lets get it on our servers and Play Karkand all day and all night!!!
Image
UH60BHPilot
Posts: 20
Joined: 2005-12-15 07:28

Post by UH60BHPilot »

Hey DEDMON! I've actually heard of this map before (Great reviews)! Downloading now to try it out!

[EDIT] Not letting my download... says that link is broken.
Image

U.S. Marines
Semper Fidelis
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

give it a few minutes actuallly in process of uploading.
you probably mean strike at karkand 2 this is the same as strike at karkand 1 just with no armor.
Image
drygar
Posts: 203
Joined: 2005-07-17 10:01

Post by drygar »

Nice Dedmon5811 .... I will try it out on my server to, One question.... Only PRMM or could it be AAS on it to? I must get my thumb out off my aas and instal. remoted server tonight. 8)

p.s delete the 8) after url...lol broken link heheh
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

i didnt think anyone else was awake
Image
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

i was just trying to make sure it worked with aas I put the con files in it but if we can try it on your server tonight that would rock.
Image
drygar
Posts: 203
Joined: 2005-07-17 10:01

Post by drygar »

DEDMON5811 wrote:i was just trying to make sure it worked with aas I put the con files in it but if we can try it on your server tonight that would rock.

hhehe I am at work now .... lunchtime here in sweden 8) I will shutdown the server when I get home, and try it on. I will post a mess in forum when the server is ready
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

its 245am here i need to go to sleep dl it and try it when you get a chance. there should be no more problems with it. I had a friend test it and they said working like a champ. but they didnt test it in aas i dont think.
Image
drygar
Posts: 203
Joined: 2005-07-17 10:01

Post by drygar »

DEDMON5811 wrote:its 245am here i need to go to sleep dl it and try it when you get a chance. there should be no more problems with it. I had a friend test it and they said working like a champ. but they didnt test it in aas i dont think.
ok I test it with prmm first,then I test with aas. Have a goodnight sleep 8) dream about drygars headshot and big smile..see ya later!
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

ok upload is done in about 3 mins. time for me to sleep eyes are hurting. ouch ouch ouch. I hope we can get this map on a server and play it 24/7 i love it. best action.
Image
drygar
Posts: 203
Joined: 2005-07-17 10:01

Post by drygar »

UH60BHPilot wrote:Hey DEDMON! I've actually heard of this map before (Great reviews)! Downloading now to try it out!

[EDIT] Not letting my download... says that link is broken.
http://habnet.org/d2/
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

Ok link is fixed I uploaded correct new .zip and changed the link I had fixxed the file name as well. Start downloading and tell me how it goes. Hope to see some responses by morning.
Image
dawdler
Posts: 604
Joined: 2005-11-13 14:45

Post by dawdler »

Well, it starts. That's good :)

While you are at it, I think you should increase the amount of statics on the map. More cover in the streets.
UH60BHPilot
Posts: 20
Joined: 2005-12-15 07:28

Post by UH60BHPilot »

DEDMON5811 wrote:its 245am here i need to go to sleep dl it and try it when you get a chance. there should be no more problems with it. I had a friend test it and they said working like a champ. but they didnt test it in aas i dont think.
Wussy... :P It is 4:45am here. Hahaha, once again I pull a 24/7'er . Actually it is almost to that 30 hour mark. Wow, I need sleep. :shock:

Anyways, So is this Strike At Karkand 2 (A totally new map), or just Karkand without armor? I don't understand... :(

[EDIT] Nevermind, I found out after reading your other thread about it. Looks interesting! [/EDIT]
Image

U.S. Marines
Semper Fidelis
TweedleDee
Posts: 52
Joined: 2005-08-13 14:15

Post by TweedleDee »

Not Found
The requested URL /d2/Karkand_Strike__2.zip was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.




its not working......
Eden
Posts: 805
Joined: 2005-12-06 14:43

Post by Eden »

ill fix that give me 5 minutes.

fixed, try now.

Eden
Rg
Posts: 181
Joined: 2005-06-17 22:35

Post by Rg »

Conquest works, but I dont see AAS as an option to host.
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

it wasnt actually my map you played it was just a no vehicle script running on the stock map strike at karkand.

I think everyone who was there will agree with me that was one of the most fun battles ever. NOT having any vehicles made it a blast.
Image
IRONxMortlock
Retired PR Developer
Posts: 625
Joined: 2005-10-30 06:39

Post by IRONxMortlock »

I'm not sure if it was this map but I just played a round on Karkand on GloryHoundz server which had no vehicles at all.

It was very, very good!

BTW - Grb, I could hear you with VOIP but you couldn't hear me. Other people in the squad could hear me though. Could you hear the others?
Image
Sirex
Posts: 8
Joined: 2005-12-13 18:35

Post by Sirex »

possibly make a project reality community teamspeak ? i dont use the in game voip, i dont know how many others dont, too.
Image
Image
#include <linux.h>
Rolf harris sperm ~~~~o : "Can ya guess what it is yet?"
Post Reply

Return to “PR:BF2 General Discussion”