[Map] Dawn [scrapped]
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IronTaxi
- Retired PR Developer
- Posts: 4925
- Joined: 2006-05-31 12:56
yeah hfett...i like this map...sorry i never got back to you about it...i kinda got wound up in other things... it was very disorienting which i liked as well...
that village had to go though...too random...ill check your video to see what you did to it... i like that you are trying to give statics purpose though...thats a big one for me...
that village had to go though...too random...ill check your video to see what you did to it... i like that you are trying to give statics purpose though...thats a big one for me...
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Hfett
- Posts: 1672
- Joined: 2006-06-10 20:50
http://br.youtube.com/watch?v=sJP0MXqsEG0
I will add more statics to the city, to make it more "lived"
I changed some of the caves interior, check at the video
I will add more statics to the city, to make it more "lived"
I changed some of the caves interior, check at the video
www.joinsquadbrasil.com.br
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GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
Looks awesome!'[R-PUB wrote:Hfett;475345']http://br.youtube.com/watch?v=sJP0MXqsEG0
I will add more statics to the city, to make it more "lived"
I changed some of the caves interior, check at the video
I would put the sun a little lower, just a bit, and remeber to put it in the east.
lol @ random **** at the end of the video.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
cleared up that bunker thing nicly by clearing out the rocks, looks much better now thou you should raze the platform abit, bad idea to make players "crouch" to get under it unless its much lower and makes sence.
the construction site which looked like it was in some sort of rock pit looked very odd... I couldn't quite work out what you where trying to make it look like?
also noticed some bad joins on the con site with the metal bits sticking out here and there, hide them
and as gaze says edit the skybox some more to make the sun lower.
the construction site which looked like it was in some sort of rock pit looked very odd... I couldn't quite work out what you where trying to make it look like?
also noticed some bad joins on the con site with the metal bits sticking out here and there, hide them
and as gaze says edit the skybox some more to make the sun lower.
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CareBear
- Posts: 4036
- Joined: 2007-04-19 17:41
awesome map 
, too bad i kept goin in the river 
rofl that racing was a laugh and a half'[R-PUB wrote:Hfett;475345']http://br.youtube.com/watch?v=sJP0MXqsEG0
I will add more statics to the city, to make it more "lived"
I changed some of the caves interior, check at the video

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General Dragosh
- Posts: 1282
- Joined: 2005-12-04 17:35
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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Tumppu4321
- Posts: 100
- Joined: 2007-06-17 11:12
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marcoelnk
- Retired PR Developer
- Posts: 1581
- Joined: 2007-03-03 11:30
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Hfett
- Posts: 1672
- Joined: 2006-06-10 20:50
marcoelnk wrote:looks awsome...
one question: are these rocks and caves all made with objects (i saw a rock object somewhere in the pr folder looking like these rocks) or did you make it in the terrain editor....i thought it wasnt possible to make ccaves and tunnels...
Using the editor Rock's objects, it is not possible to make "terrain tunnels" but we can make them using static's
www.joinsquadbrasil.com.br








