ArmedDrunk&Angry wrote:An intersting idea.
Perhaps the "stolen" vehicle would have the friendly flag on it ?
Yes, it would be good for reducing some confusion.
And by not armored vehicles, I was meaning no apcs, tanks or other heavy armored vehicle. Just light armored vehicles like humvees, vodniks, etc… just the vehicles that any grunt could drive.(so hotwiring helis and planes isn´t so realistic, like it was said)
Threedroogs wrote:enemy vehicles should be clear of friendlies to avoid friendly fire incidents.
want to get TK'd? drive enemy assets...
It’s the risk of stealing enemy vehicles, but it isn´t the only way to get tk´d. I have got tk´d many times (bad luck) only by walking around alone and watching someone “friendly” (who tk me) with the binocular. (I use the binoculars to see if it is enemy or friendly because my lap has very low ram). But anyway I respect your opinion.
Back to the topic,
The real problems that I see about it are that this would be very abused, like many stolen vehicles stored or hidden in the main base. Maybe a possible solution would be a time limit to it, or restrict this ability to squadleader(or maybe to request it to the commander, or be with another 3 members of the squad?). Other problem can be if the vehicle spawn badly and it get stuck.
Maybe this idea can cause more problems than solution.