Weak rig, gameplay question...

General discussion of the Project Reality: BF2 modification.
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SVD_Sniper
Posts: 8
Joined: 2007-09-06 12:02

Weak rig, gameplay question...

Post by SVD_Sniper »

Hi,

My rig is quite weak, but I can handle mid settings pretty much across the board. However, What setting determines how far away the kits are drawn at high detail? Because at long range, they are low detail, and it can be hard to identify the enemy without consulting the map - I've panic TK'd a few more times than I'd like, and also die a few times as Ive hesitated before shooting (to see if the name tag pops up)

Help would be appreciated!
Thanks
MrD
Posts: 3399
Joined: 2006-05-13 16:21

Post by MrD »

Even when you can see long range, you still kill your own guys :) use spotting, chat, voip and the radar/map to identify your own guys.

Or you could realise that maybe your machine is better for CQB fighting as that's where you have the easiest time identifying targets correctly, change username to something other than the other 20,000 sniper wannabees out there fighting over the limited one sniper rifle per 16 people on your team and simply get involved in the fun of capping flags with the other weapons on offer!
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Liquid_Cow
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Joined: 2007-02-02 22:01

Post by Liquid_Cow »

Sniper, the only setting that really matters is the draw distance, which should always be kept at 100%. There are lots of people running around with $5000 Alienware rigs who TK like they've got their "I'm A Noob" setting at 10.

The key is "situational awareness," that is know whats going on around you at all times. Reference you mini map, use the big map, when in doubt don't shoot. Keep you minimap zoomed out as far as possible. QSpot the target and look to see if there's a red dot, blue dot, or a questionmark there.
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G.Drew
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Joined: 2006-04-30 23:02

Post by G.Drew »

basically, know wtf is happening, or ur dead
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MrD
Posts: 3399
Joined: 2006-05-13 16:21

Post by MrD »

Yeah, it really doesn't matter what sort of system you have, the vanilla coding making uniforms seem to change to the enemy uniforms over long distamnce are just a zaney handicap on us all.
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[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british :(
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
Wolfe
Posts: 1057
Joined: 2007-03-06 03:15

Post by Wolfe »

Read this (scroll down to video settings)
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