The Muttrah Mosque
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MrD
- Posts: 3399
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What's the sound going to be like over the map when a couple of squads start fighting in there?
Is there going to be some wierd, distracting audio going on? Muttrah is nominally a small map and a large building like that is going to make for some unusual environmental conditions.
Wheres our sound engineer to comment on what changes will be needed or how they expect things to run.
Is there going to be some wierd, distracting audio going on? Muttrah is nominally a small map and a large building like that is going to make for some unusual environmental conditions.
Wheres our sound engineer to comment on what changes will be needed or how they expect things to run.

[R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british
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Rhino
- Retired PR Developer
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ehhh dont think I quite understand what you are saying mrd?
I aint sure how/if sound is effected by enclosed spaces but I very much dout it is on the BF2 engine...
but ehhh, what I can tell you is Muttrah City (v2) is noo small map: http://img208.imageshack.us/img208/4162/minimapql0.jpg
I aint sure how/if sound is effected by enclosed spaces but I very much dout it is on the BF2 engine...
but ehhh, what I can tell you is Muttrah City (v2) is noo small map: http://img208.imageshack.us/img208/4162/minimapql0.jpg
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Red Halibut
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MrD
- Posts: 3399
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Map is larger, yes.
The sound effects I was meaning, would have been more prominent with a smaller map of course.
You obviously know the sounds of firing inside a concrete/metal structure? Rifle and grenade explosions might have turned out a bit whacky with the BF2 engine. This is the first majorly large building I have seen in the game, except of course some very large hangar type structures, like Industry cp on Al Basrah. Testing a building like this is for the future of course!
The sound effects I was meaning, would have been more prominent with a smaller map of course.
You obviously know the sounds of firing inside a concrete/metal structure? Rifle and grenade explosions might have turned out a bit whacky with the BF2 engine. This is the first majorly large building I have seen in the game, except of course some very large hangar type structures, like Industry cp on Al Basrah. Testing a building like this is for the future of course!

[R-MOD]Mongolian Dude: AH man, sarcasm is so hard to get across the web, even if we are both british
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
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EagleEyeLG
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bearking19
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LeadMagnet
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Deadfast
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Mongolian_dude
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Outlawz7
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EagleEyeLG
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It's not even that, it's a matter of half your damn team waiting for it to spawn or people TKing when it does spawn and all that ****.Outlawz wrote:Nothing, that a well placed AA gun can't get rid of
Also, LBs are much more vulnerable now, so it wouldn't be such an issue to shoot them down, unless someone experienced gets his hand on one![]()
Task Force XXI [TF21]


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EagleEyeLG
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LeadMagnet
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Dunehunter
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Teek
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Outlawz7
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