one suggestion rhino, could you keep streetlights to a minimum, unless you want to try to restrict helo landing in certain zones. it's not hard to land the merlin between streetlights on basrah, however one problem especially in the LB is that if you even start to tip when you're on the ground you will immediately try to take off so it does not tip over. even if you lean like 5 degrees and take off your tail is likely to swing around, hit a light, and the burning wreckage will squish your squad like a bug
Oh my, ... And for 0.8 you are going to make it 4 times bigger, yes?
Looking forward to be playing (I use the word play) on that map.
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101 bassdrive wrote:..game experience may change during weekends..
LtSoucy wrote:YES! Know we can be in a real city and not something with 10 streets.
ye, the problem is the real city dose exstend down the coast a little more and back behind the mountains which is the muscat part of the city, but the best bit is in the muttrah, port area
LtSoucy wrote:ya some what like v1? U always had a battle there and at mosque till the mec took it. And will the US always lose this map like on v1?
if you have ever played MC1 in v0.32 you will know how muttrah was.
MC2 will be balanced even if it dose take a lot of play testing to do it, but thats what we have the open betas for which in the past we found it very hard to do any play testing with 10 or so testers...