[Static Model] Bed

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Trigz07
Posts: 659
Joined: 2007-06-29 10:16

[Static Model] Bed

Post by Trigz07 »

Image


My first model =). Still WIP, This is from a tutorial. Sorry bout the size it wouldn't let it get bigger. Tell me a better site to upload so I can enlarge them.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

Image


HERE is the final =).
Z-trooper
Retired PR Developer
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Post by Z-trooper »

very small pictures :/ cant really see anything. What program did you use?
oh well, by the looks of it it looks fine.
Image
"Without geometry, life is pointless"
Dunehunter
Retired PR Developer
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Post by Dunehunter »

Hm, yeah, would be nice to have some beds in the enterable houses ;)
DJJ-Terror
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Post by DJJ-Terror »

LOL, like we need beds in game...

Atleest try to find online and post some arms pictures, we love to see those couse were FPS game not SIMS, you know?
Who want to get things done will find a way and who dosen't will find an excuse.

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klan DOJAJA
LtSoucy
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Post by LtSoucy »

ya we need some destoryable stuff insdie the house like chairs. Would look cool when u enter with ur guns firing then it stops and a about everything in room and in bits. :D
Arrow1992
Posts: 27
Joined: 2007-07-07 10:16

Post by Arrow1992 »

Yeah it would be nice to have destroyable statics inside houses! :)
The bed looks good from what I can see now in the small picture.. Try uploading the picture somewhere at imageshack.us
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General Dragosh
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Post by General Dragosh »

I give it 10/10
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Vaiski
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Post by Vaiski »

Good job tesher. Its much better than my first model :p
Looks like you’re on right track. Simple objects are good practice and you'll learn the tools as you work.

=
Heh, I got to eat my words (the other thread you had :P ). I got an impression that you were looking for some sort of ‘magic button’ that makes a perfect m16 with a single click.
Looks like I misunderstood you. So yeah, apologies for that.

[R-CON]DJJ-Terror wrote:LOL, like we need beds in game...

Atleest try to find online and post some arms pictures, we love to see those couse were FPS game not SIMS, you know?
IMO it doesn’t really matter what you model in the beginning.

I don’t remember making a single weapon model, ever... but I’m still pretty sure I could make a decent one if I had to.
Its not like modeling a scifi space ship is hugely different from modeling an AK47 ;)
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DJJ-Terror
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Post by DJJ-Terror »

Yeah i know, but if theres something that we need and he can make than that sure wont be a bed but some sort of weapon or building, couse were in need of that and not beds... no?

:)
Who want to get things done will find a way and who dosen't will find an excuse.

Image

klan DOJAJA
mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

if its his first model you definatly shouldnt start with a gun.. simple models are good practice. my first model was a wheelie bin
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Griffon2-6
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Joined: 2006-05-26 04:21

Post by Griffon2-6 »

We should put beds in game and make them instantly restore stamina.

On a more serious note, that is a good first model. It's high poly, it seems, though. Games require low-poly modelling skills.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

[R-CON]DJJ-Terror wrote:Yeah i know, but if theres something that we need and he can make than that sure wont be a bed but some sort of weapon or building, couse were in need of that and not beds... no?

:)

I got cookies...
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Post by Eddiereyes909 »

Well i think that was a nice model.

i wish my real bed was that nice..
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Leo
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Joined: 2006-11-29 00:40

Post by Leo »

I think someone should model Rhino and Desertfox models and put them spooning on the bed.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

Haha. I'm trying to model a shed right now but it's freaking pissing me off. It just won't work. The door part is impossible. I am trying to make it 3 parts. 2 walls and a little square so its the shape.
but it is way to hard. Any suggestions?
ZaZZo
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Post by ZaZZo »

Looks nice haha :D
Clypp
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Post by Clypp »

I found the tutorial he used in case anyone was interested.
Dylan
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Post by Dylan »

[R-DEV]Vaiski wrote:Its not like modeling a scifi space ship is hugely different from modeling an AK47 ;)
lol, youd be surprised. :-P Ive seen your organic modeling though, and it is much more difficult than a mechanical object.
motherdear
Retired PR Developer
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Post by motherdear »

i think wwe would need a bit rougher material for the bed cover though since a totally clean white bed cover seems a bit out of place.
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