Project Reality Update - GameFlood Mod Contest, Training Team, and v0.61 Update

Project Reality announcements and development highlights.
drygar
Posts: 203
Joined: 2005-07-17 10:01

Post by drygar »

never know ... think he is still MIA :40_swig:
robbo
Posts: 1159
Joined: 2006-10-25 15:14

Post by robbo »

So the question that everyones asking...Will The Apache Be In Basra? :? :
El_Vikingo
Posts: 4877
Joined: 2006-11-27 01:50

Post by El_Vikingo »

Maybe not.
Last edited by El_Vikingo on 2007-09-13 13:35, edited 1 time in total.
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

not in the insurgency game mode no. Us devs have decided that its better without it :)
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G.Drew
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Joined: 2006-04-30 23:02

Post by G.Drew »

i suppose that decision does have some grounds i.e. using the apache to look for caches then destroying them, that would make it a bit unbalanced i suppose
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

G.Drew wrote:i suppose that decision does have some grounds i.e. using the apache to look for caches then destroying them, that would make it a bit unbalanced i suppose
excatly. if there was no minimap indicator thing then it would be in the map. But as soon as that little red outline on the map pops up, the chopper can get there in afew secs, scout out the area and most of the time will be able to see and destroy the cache.
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[EC]DR.NOobFragger
Posts: 265
Joined: 2007-08-02 23:09

Post by [EC]DR.NOobFragger »

maybe its just me but i think those Apaches were kinda worthless.. they never seemed to do anything but hunt down spawn cars and random insurgents.. like everytime i see one my whole squad would start shooting it... then it would turn tail and run home or to a diffrent area..
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Post by Hotrod525 »

add more APACHE MORE APAAAAAAAAAACHE !!!! :razz: :razz:
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Apache

Post by SocketMan »

Add it to a different map maybe?
Just feels like such a waiste not having it.
(Not many servers will be running Extract)
Just remember: the hole "Server Lag"
from the Apache,the gunners view = fucked up, not to mention the time it took to model it.
I think most people who have flown it will agree-
It's a beauty.
I always think of it as a baby, from the Havoc
and the Cobra as it's parents.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

The Apache lag and gunner view got fixed and the Apache was fly-able in the last beta build before the final
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SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Outlaw

Post by SocketMan »

You misunderstood me
That was my point,all that staff got fixed,I know (been there)
All the Apache bugs got fixed ,but (big 1) we have no apache-thats my point.
e-Gor
Retired PR Developer
Posts: 3752
Joined: 2006-03-06 22:40

Post by e-Gor »

The apache is on 32p Kashan Desert. The map is the same in 32 and 64 layouts (and both intended for up to 64 players) but with helicopters on 32 an jets on 64.
Outlawz7
Retired PR Developer
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Joined: 2007-02-17 14:59

Post by Outlawz7 »

So no more Cobra?
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Cheppi
Posts: 48
Joined: 2007-06-13 14:47

Post by Cheppi »

Why Not just have a really long spawn time on the Apache? Maybe spawning half an hour into the round and then every half an hour after that? A few good shots from an RPG and bam, no more Apache for next 30 mins.
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Post by Rhino »

the AA and RPGs dont do **** to choppers in this version if you have not tried already....
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OkitaMakoto
Retired PR Developer
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Joined: 2006-05-25 20:57

Post by OkitaMakoto »

Cheppi wrote:A few good shots from an RPG and bam, no more Apache for next 30 mins.
Yes, after a few. Try getting more than one shot off with the RPG on a fast flying apache that will RTB after it takes a burst of AK fire...
SocketMan
Posts: 1687
Joined: 2007-03-09 22:03

Apache on Kashan?

Post by SocketMan »

Where?
There are 2 Cobras and 2 Havocs,unless the apache is hidden........
(maybe under runway)? :-P

I did imagine Kashan with GB vs PLA-that would be something just need these
Chal.'s done for the British.

The AAA guns work fine against the choppers, in fact if Insurgents had all AAA guns back\
from the Beta version then the Brits would have to be a lot more carefull (with the Apache).

Unfortunetly the NVCP flag (IMO) should go, so people will truly "In Surge" around the caches.
Last edited by SocketMan on 2007-09-14 03:00, edited 1 time in total.
OkitaMakoto
Retired PR Developer
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Joined: 2006-05-25 20:57

Post by OkitaMakoto »

SocketMan wrote: Unfortunetly the NVCP flag (IMO) should go, so people will truly "In Surge" around the caches.
I just got off the TG password night and it was a 10 minute round. All the insurgents rush the VCP and take it. Now, while the Brits should really defend it, in all honesty, it shouldnt be such a problem it is. I find it hard to believe that the INS would be raiding a vehicle checkpoint while their town is being ransacked... it shouldnt have such a high ticket bleed associated with it... or any at all... or be uncappable but a good place to jihad cars at... idk...
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