Mestia changes

General discussion of the Project Reality: BF2 modification.
Outlawz7
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Mestia changes

Post by Outlawz7 »

I played Mestia last night and noticed, that IFVs are on a rather long spawn time, since Ive seen them like twice and rarely heard them the whole round.
Have they been put on a longer spawn time?

Also, who placed the M95 into the map? :shock:

Asking mostly, because we immediately found it on the first round of 0.613 Mestia :p :p :p
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Reddish Red
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Post by Reddish Red »

Oh yeah, i remember you complaining about the M95.

And the IFVs did seem longer to spawn, i wasen't really concentrating.
LtSoucy
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Post by LtSoucy »

dont tell that ryan kid about the M95 or we are all dead.
Outlawz7
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Post by Outlawz7 »

Yes, because right now it's fine, but in the long term, M95 position will be found or leaked and it will just turn into another *git to da snipar riflz" like Basrah M95 in 0.5 or Kashan Desert's M82..
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LtSoucy
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Post by LtSoucy »

true everyone racing to the 1 point where it spawns. I think every release they should move its postion
l|Bubba|l
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Post by l|Bubba|l »

Outlawz wrote:I played Mestia last night and noticed, that IFVs are on a rather long spawn time, since Ive seen them like twice and rarely heard them the whole round.
Have they been put on a longer spawn time?

Also, who placed the M95 into the map? :shock:

Asking mostly, because we immediately found it on the first round of 0.613 Mestia :p :p :p
Warrior spawntime is 300 seconds or 5 minutes.
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Rhino
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Post by Rhino »

l|Bubba|l wrote:Warrior spawntime is 300 seconds or 5 minutes.
yep, same as before.
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IronTaxi
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Post by IronTaxi »

LtSoucy wrote:true everyone racing to the 1 point where it spawns. I think every release they should move its postion
bing bong...way ahead of you there...think you wil find the qwai m95 has moved as well....
Rudd
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Post by Rudd »

that round was fun last night, only our brit squad did anything useful.

I'll never understand why ppl are so fasinated with sniping...
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Red Halibut
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Post by Red Halibut »

Just have it act like the weapons caches and spawn at any one of a number of random locations...
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Rhino
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Post by Rhino »

Red Halibut wrote:Just have it act like the weapons caches and spawn at any one of a number of random locations...
easier said than done :p

we would need to crate a python script espialy for it, then get the script to find the pickup kits, and some how define we want the ones to be random in what spots etc, then have it diffrent for every map, alot of work for very little back :p
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Brummy
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Post by Brummy »

People will search for the sniper everywhere = Half of the team gone.
<1sk>Headshot
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Post by <1sk>Headshot »

Exactly, it'll turn into the 'Operation-Find-the-1337-5n1p0rz-Rifle' mini-mod.

1000 points + 50 new 5nipz0rz unlocks for finding it and 100 points for tking someone for it.
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OiSkout
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Post by OiSkout »

I don't even know why people like the .50s so much. Sure, they're powerful as hell and "different," but I'd rather just have a plain old sniper rifle(especially in Qwai). Having to be prone to shoot is such a deterrence to moving, especially with grass.
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77SiCaRiO77
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Post by 77SiCaRiO77 »

blah , better for you if half of the enemy team is searching for a sniper kit.
LtSoucy
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Post by LtSoucy »

dont go get in a good squad and stay there. Follow orders and its a fun game.
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Expendable Grunt
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Post by Expendable Grunt »

:| M95 on Mestia?

:<
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General Dragosh
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Post by General Dragosh »

Expendable Grunt wrote: :| M95 on Mestia?

:<
Me too...........WTH, a M95 in mestia....???

WHY ??? :|
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