Crew man

Suggestions from our community members for PR:BF2. Read the stickies before posting.
AnRK
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Joined: 2007-03-27 14:17

Post by AnRK »

Yeah tanks carry loads of spares about! You not seen all the spare barrels tied on the back of them?!

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Ragni<RangersPL>
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Post by Ragni<RangersPL> »

RHYS4190 wrote:haahhah stick another plate of Armor over the hole and using soulder wheld the plate on. It could be done and work.
Have you ever seen a crewman equiped with a welder on a battlefield in a middle of battle? Tanks are not equiped with such a tool (in real life/Project Reality). Heavy damaged tanks are usually pulled back from the battlefield and repaired away from the front line.

It is true that this kind of welding repairs work, but it is not done by the crewman (because they don't have a proper tools).
ImageRANGERS LEAD THE WAY!!!
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Harrod200
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Joined: 2007-09-07 12:08

Post by Harrod200 »

AnRK wrote:Yeah tanks carry loads of spares about! You not seen all the spare barrels tied on the back of them?!

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See! Proof that all crewmen should be able to completely repair a tank. If they got all those spare barrels they gotta have loads of spare tracks/armour plating too don't they?

[/sarc]
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RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

The Australian army the tank crewman's one or all of them are trained as an engineer and a crewman; I think it common practice in army to do this. Im starting to believe you all wanted the crewman’s wrench removed because you found the game too hard because a crew man was able to repair his tank and get back it to the fight there is nothing unrealistic about being able to do this saying other wise makes you look like a whinger. I don't under stand we all came to PR for a challenge AND NOCKING out tanks was bloody fun lol because they could get them selves repaired more readily and you had to go and hunt them down and finish them off That was fun guys chasing them down now we can't do that, taking away the wrench just removed that challenge and most enjoyable part of tank hunting the chase down of the wounded beast.
Burlock
Posts: 183
Joined: 2007-07-04 10:22

Post by Burlock »

i personaly think that each map should have a reapir point (maybe another could be put up by the commander, as a deployable asset, and only at this point will the tank reapair
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

Ragni<RangersPL> wrote:Have you ever seen a crewman equiped with a welder on a battlefield in a middle of battle? Tanks are not equiped with such a tool (in real life/Project Reality). Heavy damaged tanks are usually pulled back from the battlefield and repaired away from the front line.

It is true that this kind of welding repairs work, but it is not done by the crewman (because they don't have a proper tools).
bull they would have spare parts and plates and a welder in there some where in the tank for field repair's and doing what I described would not take long and could be done in the field. you just don't want tanks in this game to be able to repair them selves because you find it presents to much of a challenge and you can handle it is that why it was removed because you lot could not handle the difficulty of crewman being able to repair there tanks, removal of this fetcher had nothing to do with realism did it :-P .
Last edited by RHYS4190 on 2007-09-21 13:58, edited 1 time in total.
RHYS4190
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Joined: 2007-08-30 10:27

Post by RHYS4190 »

Harrod200 wrote:See! Proof that all crewmen should be able to completely repair a tank. If they got all those spare barrels they gotta have loads of spare tracks/armour plating too don't they?

[/sarc]
Cheekey monkey ill get yu :fryingpan
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

Yeah exactly. Neither the engineer or the crewman should be able to do any extensive repairs in my opinion but they should both be able to do a limited amount. Until we get some sort of repair area in game though the engineer repair is necessary though but there should be some way of crewmen been able to do a very very limited amount.

I've asked before but didn't really get a proper/any answer as far as I can remember, but can the amount of "health" a wrench can give and the "reload" time be altered? If so giving the crewman a very weak wrench with a really long "reload" time would seem to be a good compromise.
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

nah put it back the way it was it was perfect the way it was did not need altering.
RHYS4190
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Joined: 2007-08-30 10:27

Post by RHYS4190 »

AnRK wrote:Yeah tanks carry loads of spares about! You not seen all the spare barrels tied on the back of them?!

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Get some get some!! :fryingpan
LeadMagnet
Retired PR Developer
Posts: 1372
Joined: 2007-02-09 20:11

Post by LeadMagnet »

Better yet, give the engineer a proper recovery vehicle with same repair speed as his spanner.

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“Without Warning, Sans Remorse”
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

RHYS4190 wrote:bull they would have spare parts and plates and a welder in there some where in the tank for field repair's and doing what I described would not take long and could be done in the field. you just don't want tanks in this game to be able to repair them selves because you find it presents to much of a challenge and you can handle it is that why it was removed because you lot could not handle the difficulty of crewman being able to repair there tanks, removal of this fetcher had nothing to do with realism did it :-P .
I have no problems with tanks. Overwhelming power of a tank is only a myth. If you really think that there are some whelders on board of a tank then show me some convincing PROOF (pictures, movies, technical manuals... anything) and I will agree with your opinion.
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

LeadMagnet wrote:Better yet, give the engineer a proper recovery vehicle with same repair speed as his spanner.

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OoooooH shinney :shock:
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

thats y u have the repair/resupply jeep :rolleyes:

if the mentally challenged or the inexperienced didnt keep taking them then tanks would last a hell of alot longer!
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RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

Ragni<RangersPL> wrote:I have no problems with tanks. Overwhelming power of a tank is only a myth. If you really think that there are some whelders on board of a tank then show me some convincing PROOF (pictures, movies, technical manuals... anything) and I will agree with your opinion.
Me no way you do it lol :razz: .
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

RHYS4190 wrote:Me no way you do it lol :razz: .
You give up? Thanks! 1-0 for me.

Chicken!!!
You are such annoying.
-> Did you ever whelded anything? I did.

-> You can't carry a gas welder in a tank. Also you can't use electric welder because tanks electrical istallation is not adapted for using welders of any kind (electric currents characteristics are not proper, there should be some adaptors/transformers if you want to plug in a welder... and as you know there is no room for useless equipment inside a tanks hull).

-> You can't weld modern tanks hull so easily because they are not one piece of steel, they have so called composite armour (layers of ceramics, deplited uranium and other stuff).
About Abrams read here -> http://www.fprado.com/armorsite/abrams.htm

-> Armored cavalery squadron pays a lot of attention to keep their tanks on the move.
Read here -> http://www.fas.org/man/dod-101/army/uni ... 77L000.htm
quote: c. PARAGRAPH 03, Maintenance Section.
(1) Functions. Provides unit level maintenance on organic
equipment and recovery support for the tank company. To accomplish
these functions, the maintenance supervisor is assisted by a tank
system mechanic, two recovery vehicle operators, two equipment
records/parts clerks, three tank turret mechanics, three tank
automotive mechanics, and a light wheel vehicle mechanic.

If that what you say is true, there would be no reason for them (mechanics) to exist.

-> This is how damaged vehicles are repaired
http://www.liveleak.com/view?i=4a4_1187447012
They are not repaired by their crew and they are not repaired on a battlefield, damaged vehicles are evacuated from a battlefield.

->Another exaple that tanks and other heavy equipment are not repaired by their crew (read and look at the photo)
http://www.liveleak.com/view?i=a2a_1174556221

-> Almost every hit with AT missile or with SABOT shell leads to penetration. This means that every thing that was behind an armour is good as death (crew, engine, fragile electronics). You don't have to blow up the whole tank to immobilize it, all you need is to hit the right spot

Go to http://www.liveleak.com/ and search those movies because you are not aware how damaged tank (and also other vehicles) looks like:

U.S. Property Destroyed in Iraq Part 1
U.S. Property Destroyed in Iraq Part 2
U.S. Property Destroyed in Iraq Part 3
Last edited by Ragni<RangersPL> on 2007-09-21 16:49, edited 1 time in total.
Reason: text corrections
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

god you looked actsurely looked :razz: . well i could not give a tosser for any of what you've pulled out your ar*e my argument still stands.
Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Post by Harrod200 »

RHYS4190 wrote:god you looked actsurely looked :razz: . well i could not give a tosser for any of what you've pulled out your ar*e my argument still stands.
TRANSLATION:
"Well, sir you have bested me at every turn, touche to you. Your argument has been stronger and better structured than mine and is clearly superior.

...


BUT I WANT MY WRENCH!!! WAHHHH!"
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RHYS4190
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Post by RHYS4190 »

Harrod200 wrote:TRANSLATION:
BUT I WANT MY WRENCH!!! WAHHHH!"
EXACTLY lol :razz: .
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