**Sneak Preview** Fool's Road

General discussion of the Project Reality: BF2 modification.
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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

that looks so sweet
its like mestia but with actual roads and ambush points and stuff, and use for APCs!

i gasped in awe when i saw that rebel fort thing on the hill.

i just hope u can actually walk up the thing

are there helis in it?
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
Ablack77
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Joined: 2007-06-06 09:48

Post by Ablack77 »

Keep it up all you fantastic map makers, Definately need some new maps ;)

And please??? Slightly bigger cap radius's ???
IronTaxi
Retired PR Developer
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Post by IronTaxi »

the militia hilltop bunker and associated gun batteries shoudl be able to hold back the enemy APCs if the miltia stand and hold it.. thats the idea anyway...

also looking at possibly having very limited chopper transport on this map...
Teek
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Joined: 2006-12-23 02:45

Post by Teek »

looks Sweet, I cant wait to Play Fool's Gold!

:P
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Rhino
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Post by Rhino »

:) I wonder how u did all the nice terrain work :p
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SuperTimo
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Post by SuperTimo »

looks awesome bit OTT on hte bunkers though!

this will be great once i can (also) upgrade my 512mb i just need £50... and to find out what type my pc takes
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Danthesandman
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Joined: 2007-06-04 03:21

Post by Danthesandman »

thats gonna be 1 freakn sweet map. with this and rhino muttrah and qinling .07 will ge nuts. that train yard looks sweet. if only the bf2 engine would allow movn train cars then u could push 1 down the hill with a squad inside into the yard. DAM U BF2 ENGINE
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Rhino
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Post by Rhino »

Danthesandman wrote:thats gonna be 1 freakn sweet map. with this and rhino muttrah and qinling .07 will ge nuts.
and thats not all ;)
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bosco_
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Post by bosco_ »

Qwai and Mestia, two of my favorite maps, this can't go wrong :) .
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Outlawz7
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Post by Outlawz7 »

*imagines the x2 size of the installer and x2 of new bugs in 0.7* :p
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Dunehunter
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Post by Dunehunter »

Looks sweet! I can't wait to get AT and camp at that fortress until something that looks armored comes rumbling up. :twisted:
norhawk
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Joined: 2006-08-20 13:51

Post by norhawk »

:shock:



All I have to say
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*spacecadett*
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Joined: 2006-11-23 16:50

Post by *spacecadett* »

nice, very nice
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M4nicMin3r
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Joined: 2007-01-22 11:53

Post by M4nicMin3r »

norhawk wrote: :shock:



All I have to say

x2..., well its more like

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Ingame name frazzb0b : All round good guy and minge-itsu master.
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Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
$kelet0r
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Joined: 2006-11-15 20:04

Post by $kelet0r »

Now if only the trees could be made destructable...
*goes insane
Expendable Grunt
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Post by Expendable Grunt »

Looks great!

But EG has questions for you.

1) Where in the world is this located? Georgia, like Mestia?
2) Why GB vs Militia? If it's in the same region as Mestia, it makes sense. If not, why not USMC?
3) Any word on an urban Militia map?
4) These toys you speak of, are they creamtastic?
5) Can the Militia APC please get a tweaking? It's a cool vehicle, but needs help.
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Rhino
Retired PR Developer
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Post by Rhino »

Expendable Grunt wrote:Looks great!

But EG has questions for you.

1) Where in the world is this located? Georgia, like Mestia?
2) Why GB vs Militia? If it's in the same region as Mestia, it makes sense. If not, why not USMC?
3) Any word on an urban Militia map?
4) These toys you speak of, are they creamtastic?
5) Can the Militia APC please get a tweaking? It's a cool vehicle, but needs help.
1) same kinda area as mestia, there is a series of 3 milita maps taxi is planning on making, 1: fools road, 2: *cant tell you :p *, 3: mastia
2) as above
3) ;)
4) :p
5) ;)
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Reddish Red
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Joined: 2007-08-02 10:56

Post by Reddish Red »

why is it called Fool's Road, does everyone drive around in a Dirtbike :-P

Anyway, looks very nice Irontaxi, can't wait to play it. I love the look of that Farm
crudge
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Joined: 2007-08-29 16:21

Post by crudge »

looks nice! i assume its conqust mode
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[CENTER]don't give the crudge a grudge
[/CENTER]
IronTaxi
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Post by IronTaxi »

crudge wrote:looks nice! i assume its conqust mode
you mean aas mode right? the standard PR game mode...cheers...

(psss...no conquest mode in PR)

but yes ....

cps will be in the following groupings.

1-1-2-2-1-1

hoping the end groupings lead to epic pitched battles while the central cps allow the tactical manuvuering..
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