Do you need AAS for Special Forces?

General discussion of the Project Reality: BF2 modification.
Post Reply
MenDAKE
Posts: 1
Joined: 2005-12-29 03:01

Do you need AAS for Special Forces?

Post by MenDAKE »

Hi. I've completed converting the Landot AAS mod to Special Forces. I've added all the control points for every map in all sizes. I then wrote the original creator of the mod asking him if he'd like to release it, and also posted something on his site, but so far have not received any answer. It's been a couple of weeks now.

Then I happened to notice that your mod integrates AAS, and so I was wondering if you guys want my SF version. It just needs a bit of real world testing, but as far as I can tell everything is working except for the French/German translations of the control points.


Let me know if you'd like a copy.

-- MenDAKE

PS: In case you're wondering who the heck I am, I was one of the original contributors to the AAS game type.
Beckwith
Posts: 1341
Joined: 2005-03-25 17:00

Post by Beckwith »

Um i dont think well be using Special Forces in any way(might want to waite for req or Fort to be sure), Pretty impressive tho. As far as being a creator of AAS, Thanks its become a pretty big fan favorite with most of our players.
Image

Image
Post Reply

Return to “PR:BF2 General Discussion”