System Requirments

General discussion of the Project Reality: BF2 modification.
zzzzac1
Posts: 20
Joined: 2007-05-27 16:03

System Requirments

Post by zzzzac1 »

Can someone tell me them?
Weeeeeeeeeeee.................................................. Oh man U saw me saying weeeee... Anyway here is what happens in BF2 to me...
Shoots, hits the person, the enemey get's sniped. Or shoots misses the enemey blast's him with his upgraded machine gun. Or shoot's enemey in front of him, get's killed the the person behind me!! Auughhh man! I need the upgarded medic gun now!!!! :x
Cheeseman
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Post by Cheeseman »

Minimum System Requirements:

OS: Windows XP, Windows Vista, or Mac OS X operating system
CPU: 1.7 GHz processor
GPU: 128Mb DirectX compliant video card with Pixel shader 2.0, DirectX 9.0c
RAM: 512 MB RAM or higher(the game will run under 512MB, but for this mod a minimum of 1GB is recommended)
HDD: 7.61GB Hard Drive space (3.64GB BF2 and 3.97GB for PR)
connection: broadband internet connection.

Recommended Systen Requirements:

OS: Windows XP, Windows Vista, or Mac OS X operating system
CPU: Intel Pentium 4/AMD Athlon 3.0 GHz or equivalent
RAM: 2GB
GPU: 256MB DirectX compliant video card, Pixel shader 2.0, DirectX 9.0c
Sound card: Sound Blaster X-Fi series from Creative Labs Hard Drive
HDD: 7.61GB Hard Drive space (3.64GB BF2 and 3.97GB for PR)
connection: 512Kbit Cable/DSL connection.
NYgurkha
Posts: 1545
Joined: 2006-12-01 00:12

Post by NYgurkha »

i really wouldn't recommend vista though. It has some issues with PR and BF2.
Cheeseman
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Post by Cheeseman »

NYgurkha wrote:i really wouldn't recommend vista though. It has some issues with PR and BF2.
I've been running on Vista for the past 8 months or so just fine (Although my performance has gone down a little).
MrD
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Post by MrD »

those requirements are for vanilla, PR requires more, since it has been a time from BF2's original release and with gradually advancing technology in peoples machines the PR team have been pushing the envelope a bit
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danthemanbuddy
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Post by danthemanbuddy »

2.4 pentium 4
1.5 gigs ram
ati x1300 pro pci top pci card out there

today kashan 15 fps, went 50 and 12 (left afk and died 5 times) and bullseye went something like 40 and 2. best round of pr ever.

As long as the game is somewhat smooth you can have large amounts of fun.
MrD
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Post by MrD »

danthemanbuddy wrote:2.4 pentium 4
1.5 gigs ram
ati x1300 pro pci top pci card out there

today kashan 15 fps, went 50 and 12 (left afk and died 5 times) and bullseye went something like 40 and 2. best round of pr ever.

As long as the game is somewhat smooth you can have large amounts of fun.
You got a low end Dell mobo with no graphics expansion slot? x1300 isn't something you can play modern games on really.
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[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british :(
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
Bullseye
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Joined: 2007-04-06 08:29

Post by Bullseye »

2.4 pentium 4
1 gig of ram
ati x1300

geometry medium, terrain medium, effects medium, view distance 100%, everything else on low or off
danthemanbuddy wrote:today kashan 15 fps, went 50 and 12 (left afk and died 5 times) and bullseye went something like 40 and 2. best round of pr ever.
46 and 2 thank you very much :P
(and you went 44 and 12)

We set a rally point in the northern hills of South Village and moved in to take it back from the americans. I killed an american who had been dropped off by a BH, and much to my delight he happened to have a HAT. if it wasn't for .61 with the ability to get ammo off of rally points, we wouldn't have had a chance. i killed atleast 2 abrams, 4-5 apcs, 2 AA vehicles, 2 support trucks, 2 repair trucks, 1 humvee, and a fair amount of infantry (killing infantry with the HAT was allowed on that server). after stopping all of their relentless attacks on South Village our team was able to cap the north and south bunkers and we won the game by tickets, even though the enemy at one point had neutralized MEC Outpost.
Easily the most fun i've ever had on kashan. :D
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LtSoucy
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Post by LtSoucy »

Make sure u have 4 gigs of RAM
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Deadfast
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Post by Deadfast »

CPU: Athlon 2600+
VGA: GeForce FX 5700 128MB vRAM AGP
RAM: 2x 512MB 00MHz
OS: Win XP Home 32 bit

Everything on low, resolution 1024x768.
Lags on big map, like Kashan Desert and Operation Phoenix.
More smoke grenades cause lag too.


I don't suggest going anywhere lower.
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

4gb of ram wont do much difference rather then 2gb, Mostly when it comes down to games its about the Processor, and Videocard.. of course a good Soundcard can give better FPS ( Frames per second ).

CPU: Amd Athlon 64 X2 4200
VC: nVidia Geforce 7300LE
RAM: 2GB Dual Channel DDR2 677Mhz
SC: Soundblaster Audigy Advanced MB
XP Home
Long Bow
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Post by Long Bow »

4Gb of ram isn not needed for PR, 2GB is strongly recomended. PR is more demanding then vanilla and no matter how slick they make the codes etc. it will always be will be to some degree.

From what I have seen most people with a decent video card i.e. 7600GT/x1600 and up do fine. And by fine I don't mean everything maxed out but a mix of medium and high settings. BF2's engine isn't to heavy on the CPU though an older CPU will bottle neck things.
BlakeJr
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Post by BlakeJr »

[R-PUB]MrD wrote:You got a low end Dell mobo with no graphics expansion slot? x1300 isn't something you can play modern games on really.
WHAT?? You mean I've been cheated when the bloody salesman sold me an x600??? :-P
But yeah, I DO have an aging x600 and I can still play PR... Looks like **** but it runs...
I bet the P4 3.0 dualcore processor and 2 gb of ram helps... (please don't ask why this rig has only an x600 in it... because I have no clue... honest)
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OkitaMakoto
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Post by OkitaMakoto »

LtSoucy wrote:Make sure u have 4 gigs of RAM
There is NO need for four Gigs of Ram. i stopped noticing improvement once i got over 2 anyway. The step from one gig to two gigs is incredibly noticable though. Thats no lie.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Post by gazzthompson »

i can run it on 512 ram , tho it lags and the load time is about 15 mins , no lie. so i say 2 gigs if possible.
sekiryu
Posts: 1189
Joined: 2007-04-08 16:07

Post by sekiryu »

I can run PR SP fine on 1.2Ghz, with settings about on Medium. Given there ar no more than 16 bots present.
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[EC]DR.NOobFragger
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Post by [EC]DR.NOobFragger »

ya... doesnt win xp 32 only support like 3.5 gigs anyways?
Swe_Olsson
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Post by Swe_Olsson »

Read my post above dear ^^
[R-MOD]OkitaMakoto wrote:There is NO need for four Gigs of Ram. i stopped noticing improvement once i got over 2 anyway. The step from one gig to two gigs is incredibly noticable though. Thats no lie.
OkitaMakoto
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Post by OkitaMakoto »

Swe_Olsson wrote:Read my post above dear ^^
wait, who are we referring to? :) I was disagreeing with Soucy on him saying get 4 gigs. I know windows xp doesnt support a full 4 gigs(in some way or another). Although i dont know specifics, either way, Im not sure what you mean.. didnt I say that? All I was verifying was that 2 gigs is plenty for PR, as I noticed a GREAT performance jump from 1 gig to 2 gigs, and anything after was negligible/nonexistent...

:)
Okita
Swe_Olsson
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Joined: 2007-04-30 17:45

Post by Swe_Olsson »

i stated the same thing mate ^_^
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