insurgent ied

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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

insurgent ied

Post by pasfreak »

minor issue, but i'd like to point it out-

you know how in vbf2 v.1.3 or something, they made changes to the c4 including slower throwing speed?

kinda seems that in pr the ied is back before that.

you can throw em down really fast and blow them up on accident killing your teammates and getting "team vehicle damage"

and please if possible, can you take out team vehicle damage or something, and make the ied throw a little slower and more manageable?

thx
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

what up ppl
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

you have to be careful when putting down IED's :) team vehicle damange is realistic.. I bet my heart on thats not going to change
LtSoucy
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Joined: 2007-03-23 20:04

Post by LtSoucy »

Its been removed from PR. It will say u did recive some but u really dont.
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Harrod200
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Joined: 2007-09-07 12:08

Post by Harrod200 »

I thought that was only the case with the dead husks after they'd been killed?

Vehicle alive = TV Damage, - points
Vehicle already dead = message but no - points
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Ecko
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Joined: 2006-11-28 22:49

Post by Ecko »

Harrod200 wrote:I thought that was only the case with the dead husks after they'd been killed?

Vehicle alive = TV Damage, - points
Vehicle already dead = message but no - points
Correct.
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Bob_Marley
Retired PR Developer
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Joined: 2006-05-22 21:39

Post by Bob_Marley »

Its an IED. Ie, a bomb assembled in someones shed. You want to be damn careful when setting one, so I would suggest that the *clickspam* *BOOM* that causes the premature detonation of the IED is an attempt to introduce this need for care rather than tossing them around willy-nilly.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

yeah.

i guess, i think the thing is with regular c4, when you set the second one down, you can click and hold it, and it just throws the 2nd c4

but with ieds, when you hold the mouse on the 2nd one, he throws it AND detonates it...or something along those lines

You do have a good point, but how often do you hear that an insurgent has accidentally blown themselves up assembling an IED in real life, on the news?
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
{GD}Ghost
Posts: 210
Joined: 2005-09-22 06:08

Post by {GD}Ghost »

Once again, the perfect feature for not blowing one's self and one's teammates to smitherines is to generously apply the brain when using explosives. You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game). However I think when dealing with explosives, one needs to take care and always yell, "fire in the hole" on VOIP before detonating. Setting an ambush with an IED is not something you want to do in a hurry.
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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

{GD}Ghost wrote:Once again, the perfect feature for not blowing one's self and one's teammates to smitherines is to generously apply the brain when using explosives. You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game). However I think when dealing with explosives, one needs to take care and always yell, "fire in the hole" on VOIP before detonating. Setting an ambush with an IED is not something you want to do in a hurry.
LOL

"generously apply the brain when using explosives."

untill it's vaporized!

sig worthy!
Last edited by pasfreak on 2007-09-24 23:48, edited 1 time in total.
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
Juba
Posts: 194
Joined: 2007-04-29 19:57

Post by Juba »

Yea I have done that once.. now I click slower when strapping IEDs to my Yamaha.
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DOAW
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Post by DOAW »

pasfreak wrote:You do have a good point, but how often do you hear that an insurgent has accidentally blown themselves up assembling an IED in real life, on the news?
Assembling an IED, no. But I have pictures somewhere of a pair of insurgents that blew themselves up trying to plant one. Although it probably didn't make it on the news.
Such is life.
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