un-nerf medic

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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

pasfreak wrote:and contrary to what I have seen on these forums, NO, there aren't 2-3 medics in every squad, even in organized ones.

yes, even in organized ones.

Its more like 1 medic per 2 squads, or 2 medics per 3 squads.

as in about 3 or 4 on a team of 32.
every single well organized squad has at least 1 medic! A squad is definitely not well organized if they can't get even one of their people to use the most important kit in the game. (imo)
The only exception I can think of is a 2 man sniper team. Which really isn't even a good exception since it has only 2 people instead of 6.

Though not that many squads are organized, so the real number of medics might be quite low. But then again that is something that is caused by bad SL's and players who don't care about teamwork. Not because the medic kit isn't attractive enough.
Ragni<RangersPL>
Posts: 1319
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Post by Ragni<RangersPL> »

mammikoura wrote:Though not that many squads are organized, so the real number of medics might be quite low. But then again that is something that is caused by bad SL's and players who don't care about teamwork. Not because the medic kit isn't attractive enough.
Totaly agree! Amen to that :thumbsup:
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pasfreak
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Post by pasfreak »

well its not like everyone is automatically going to start playing organized

you have to give them a reason to use teamwork
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

pasfreak wrote:well its not like everyone is automatically going to start playing organized

you have to give them a reason to use teamwork
There are already a lot of reasons. But if you have more suggestions to make people play as a team then please make a thread about it, the more teamwork there is the better the gaming experience is for everyone.
Severloh
Posts: 26
Joined: 2007-01-21 23:20

Post by Severloh »

Just tell one of your squad members to be a medic. Simple isn't it?
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

Severloh wrote:Just tell one of your squad members to be a medic. Simple isn't it?
Have you tried doing that? You have to capslock every 30 seconds to confirm that they haven't died and switched to specop. Tell them to stay with the medic kit, they don't listen. Kick them, and someone else joins, doing the same thing.
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RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

Quite{You can give a better equipment to a medic to attract more players to play with it, but... Will they do their job as a medics? }Quote


yes better equipped medics will heal and revive why because he get extra points doing it and they will survive to do there job most importantly and then there's the fact that even if the better equipped medic did not perform there medical role it would still be better then it is now (having no medic) .

And if you gave a medic a scope or a weapon with a zoom like the rifle man's it would add realism because in the real army medics are rifle men who have been trained in first aid.
And as for the problem of there not being enough medic's giving a medic a riflemen’s zoom or scope will make the kit attractive because then the medic would be able to defend them self's and not have a atrocious kill to death ratio due to the fact that the medic are defenseless against scopes and zoom weapons. Look people simple fact is at the moment the medic kit is not ok it is not good it is atrocious it need to be improved.
Last edited by RHYS4190 on 2007-09-26 12:17, edited 1 time in total.
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

FACT

Post by RHYS4190 »

And another fact for you guys. the medics in the real army are riflemen: shock: they are just normal solders given first aid training they are also issued the same equipment as riflemen. so as far as im concerned pus and I win this argument so enough argument and give the medic the same weapon as riflemen.
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

You can give a better equipment to a medic to attract more players to play with it, but... Will they do their job as a medics?


ummmm yes he will do his job why because he get extra points doing it. And if you gave a medic a scope or a weapon with a zoom like the rifle man's it would add realism because in the real army medics are rifle men who have been trained in first aid. And as for the problem of there not being enough medic's giving a medic a riflemen’s zoom or scope will make the kit attractive because then the medic would be able to defend them self's and not have a atrocious kill to death ratio due to the fact that the medic are defenseless against scopes and zoom weapons. Look people simple fact is at the moment the medic kit is not ok it is not good it is atrocious it need to be improved.
kf_reaper
Posts: 369
Joined: 2007-08-08 19:08

Post by kf_reaper »

i play as medic alot and the only problem i have is wan some rifle man doing the jack in the box at long range. its kinda hard to get him in that bulkey iron sight even if the zoom what 1/2 of the rifle man zoom would help out.
Ich will Munition, auf der Stelle!
Nein nein, Ihr macht alles falsch, feuert einfach weiter!
"is that is wrong please let me know the right spelling"
lets give the commander a 500ft air burst 15K tactical nuke. COME ON IT WILL BE FUN!
SEE ----->

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mammikoura
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Post by mammikoura »

daranz wrote:Have you tried doing that? You have to capslock every 30 seconds to confirm that they haven't died and switched to specop. Tell them to stay with the medic kit, they don't listen. Kick them, and someone else joins, doing the same thing.
you seriously play with the wrong people / on the wrong server.
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

RHYS4190 wrote:You can give a better equipment to a medic to attract more players to play with it, but... Will they do their job as a medics?

ummmm yes he will do his job why because he get extra points doing it. And if you gave a medic a scope or a weapon with a zoom like the rifle man's it would add realism because in the real army medics are rifle men who have been trained in first aid. And as for the problem of there not being
enough medic's giving a medic a riflemen’s zoom or scope will make the kit attractive because then the medic would be able to defend them self's and not have a atrocious kill to death ratio due to the fact that the medic are defenseless against scopes and zoom weapons. Look people simple fact is at the moment the medic kit is not ok it is not good it is atrocious it need to be improved.
You don't get it, do you?
Keeping their team mates alive is not for "extra points"! Keeping their team mates alive is their MAIN JOB!. If you play for points and all you need is KILLS, KILLS, KILLS, then go and play some vBF2 or don't play as a medic if you can't handle it, leave it to someone who knows how to play as a medic.

It is not the problem of unattractive kit! It's a problem of other players attitude! There are a lot of immature noob kids who don't know what word "teamplay" means and all they do is lone_wolf_arcade_vBF2_need_for_kills_play_style!

Last time I played on "the street" map, there was 2 (two) medics in my squad (I was SL exceptionally) and other 3 (three) from other squads next to me. Then from nowhere... BOOM! (granade), I lay down in critical state and calling for medic. Guess how many medics came to me?... none of them. Why? Because thier were to busy fighting and collecting their kills.
Now you see the problem?

Medic kit is not the problem!
Players behavior and attitude is the problem!

Sure, you can give better gun for a medic and it will increase number of medics on the field, but it won't increase number of "real" medics who want to keep their team mates alive. There will be more medics on the field but most of those "new medics" wil choose medic kit only to have rifleman-like zoom and med bag (for their own use) at the same time.

I didn't wanted to insult anyone, but thats the way it is.
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
bosco_
Retired PR Developer
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Post by bosco_ »

Ragni<RangersPL> wrote: Medic kit is not the problem!
Players behavior and attitude is the problem!
True, true.
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RHYS4190
Posts: 959
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Post by RHYS4190 »

Ragni<RangersPL> wrote:You don't get it, do you?
Keeping their team mates alive is not for "extra points"! Keeping their team mates alive is their MAIN JOB!. If you play for points and all you need is KILLS, KILLS, KILLS, then go and play some vBF2 or don't play as a medic if you can't handle it, leave it to someone who knows how to play as a medic.

It is not the problem of unattractive kit! It's a problem of other players attitude! There are a lot of immature noob kids who don't know what word "teamplay" means and all they do is lone_wolf_arcade_vBF2_need_for_kills_play_style!

Last time I played on "the street" map, there was 2 (two) medics in my squad (I was SL exceptionally) and other 3 (three) from other squads next to me. Then from nowhere... BOOM! (granade), I lay down in critical state and calling for medic. Guess how many medics came to me?... none of them. Why? Because thier were to busy fighting and collecting their kills.
Now you see the problem?

Medic kit is not the problem!
Players behavior and attitude is the problem!

Sure, you can give better gun for a medic and it will increase number of medics on the field, but it won't increase number of "real" medics who want to keep their team mates alive. There will be more medics on the field but most of those "new medics" wil choose medic kit only to have rifleman-like zoom and med bag (for their own use) at the same time.

I didn't wanted to insult anyone, but thats the way it is.
You have no argument every thing you wrote is just drivel you have no facts or solutions or good idea's ether. You say that the "new medics" would only keep the kit for there own use only. Do you have any facts to back that up do you don’t do you. Where as I can say yes they would heal and revive because they get points for it. the easyest way to get people to go medic is give them a better rifle what you want RANGER from the public is just not going to happen it like teaching a dog to flap it wings and fly.
Last edited by RHYS4190 on 2007-09-26 13:01, edited 1 time in total.
RHYS4190
Posts: 959
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Post by RHYS4190 »

All you want Ranger is an argument you don't want to see this game thrive or improve and you sure as hell don’t want to fix this issue. This is not parliament we are here for a solution's not pointless arguments. I have the high ground IV the Facts the solutions to this issue of medic kit not being used enough. Face it IV won you lost end of discussion Ranger.
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

RHYS4190 wrote:Where as I can say yes they would heal and revive because they get points for it.
1. It is not an argument because now they also get points for healing and reviveing and still you can't see many medics on the field.
2. Some players don't care about points and stats.
3. Some players play PR just like other FPS, they want to do some shoting for a while and they don't care about teamplay.
4. Some players just started to play PR and because they don't know how to use a med bag (it works differently than in vBF2), they don't play as medics (they also don't read PR manual).

Look carefully what happens everytime after map starts. Most wanted kits: sniper, marksman. Have you ever asked yourself why? A lot of people just don't want to help other team mates. They prefer to shot and kill because it is easier to play this way, they don't want to look after other players, they don't want to be responsible for keeping them alive.

Look carefully how some squads are spread over the map. They join the squad only to request some elite kits or not to be kicked from the server (on some servers you have to join the squad or you will be kicked). They are not joining the squad for teamplay.

I know that you are searching for some solution but all I want is to show you that human behaviour and attitude does matter.
You can give better weapon to a medic to make it more attractive but you can't force somebody to running around healing and reviveing team mates just because he will receive points for that.

I offten play as a medic and better equipment would be great. I'm not against it, but generaly it won't help till some players will learn teamwork and how to play as a squad.
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

Ragni<RangersPL> wrote:1. It is not an argument because now they also get points for healing and reviveing and still you can't see many medics on the field.
2. Some players don't care about points and stats.
3. Some players play PR just like other FPS, they want to do some shoting for a while and they don't care about teamplay.
4. Some players just started to play PR and because they don't know how to use a med bag (it works differently than in vBF2), they don't play as medics (they also don't read PR manual).

Look carefully what happens everytime after map starts. Most wanted kits: sniper, marksman. Have you ever asked yourself why? A lot of people just don't want to help other team mates. They prefer to shot and kill because it is easier to play this way, they don't want to look after other players, they don't want to be responsible for keeping them alive.

Look carefully how some squads are spread over the map. They join the squad only to request some elite kits or not to be kicked from the server (on some servers you have to join the squad or you will be kicked). They are not joining the squad for teamplay.

I know that you are searching for some solution but all I want is to show you that human behaviour and attitude does matter.
You can give better weapon to a medic to make it more attractive but you can't force somebody to running around healing and reviveing team mates just because he will receive points for that.

I offten play as a medic and better equipment would be great. I'm not against it, but generaly it won't help till some players will learn teamwork and how to play as a squad.
They will do their job thay will do it well once thay get the equipment.

Now has the propousal of Scopes and zooms on medic kit's rifle won through i think it has R-Mod have you reach a desition?. scope or zoom on medic kit's gun won the debate plez comform this so we can move forward.
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

The way it is now, some players WOULD like to play medic, but they won't, because the medic is at a disadvantage in weapons. That's why giving medic better sights would probably attract more people to the class. Of course, it probably wouldn't force everyone to be the best medic they can be, but it would sure convince some people to take the class and play it properly.

The way I see it, I don't really care. I play medic 90% of the time, as I said, and many times I end up on point (although that's not the best thing to do tactically). You can shoot and kill people quite fine with the medic rifle - sure, the sights aren't as easy to use as the 4x rifleman sights or even the LEETZORSPECOP reddot sights, but hell, it still shoots the same bullets, and they still have pretty much the same effect. On the other hand, whenever I get my hands on a scoped rifle (doesn't happen often), I find shooting and killing people that much easier. Of course, pretty soon afterwards I find myself with 20 friendlies dead all around me, and no medic kits that I could pick up to revive them (in such situations I wouldn't mind even the crappiest medic getting shot right next to me).
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Ragni<RangersPL>
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Post by Ragni<RangersPL> »

RHYS4190 wrote:They will do their job thay will do it well once thay get the equipment.
The only equipment that medics need to do their job is already available. Shock pads, med bag, field dressings to heal/revive team mates and ASSAULT RIFLE, smokes, knife for SELF DEFENCE. Is it not enough for you? Please tell me what is your problem? As a medic you don't have to shot at medium -> long range targets, leave it to officers/riflemen/marksmen and others in your squad who have capabilities to do that.
That's it. So simple.

PS. I agree that sometimes it's not so easy to shot at enemy because of "fat" ironsight, so red dot sight would be usefull for a medic (but zoom/scope is out).
Last edited by Ragni<RangersPL> on 2007-09-26 15:56, edited 1 time in total.
Reason: Added PS.
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
illdozer
Posts: 3
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Post by illdozer »

Giving medic a better scope or zoom will also help revive more victims. Most times you see someone shot down the shooter is still aiming at that location. So in order to revive victim you must shoot the enemy first. Most times smoking victims area only results getting naded (enemy thinking: victim+smoke=another victim). On most times when I play medic it is impossible to revive teammates for previous reasons. Although not everyone should be revived (hooray evolution for cleaning our genepool). But for those teamplaying_voip_using_cooperative_fellaz I feel sympathy and I would gladly like to revive them.

If the devs want that medics gueard the squads back, med the needing and do not engage the enemy, it's fine by me. Medics just have to figure witch opponets they can takeout and which not. :idea:

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