however it does seem like the battlefield 2 engine is being stretched nearly as far as it can go and I just wanted to know what are the plans for the PR team? are you more likely just going to stick with the battlefield 2 engine for modding or is it possible that you folks might move on to a different engine that has more potential (arma perhaps? well see after a game or two
I'd love to hear everyone elses thoughts on this, I'm putting a CSM sound patch to sort out the apparently awful sounds in arma so it seems a moderate want for realism is there, but it definately seems to me like this could be the sorta game that would adopt the PR lifestyle quite well... thoughts anyone?

