Street AAS?
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
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JONES
- Posts: 67
- Joined: 2006-03-28 09:28
yeah that map is realy fun, just played it last night with about 30 players, only thing i realised is that the buildings which show on the minimap on the out of bounds arent realy there lol looks like the mapper edited the minimap with ps to make it look like there is a close city all around, tricky idea 
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
ye, if you look at the minimap you will notice that all hes done is take the street he did make, and then paste, rotate etc all over the other area to make it look like a cityJONES wrote:yeah that map is realy fun, just played it last night with about 30 players, only thing i realised is that the buildings which show on the minimap on the out of bounds arent realy there lol looks like the mapper edited the minimap with ps to make it look like there is a close city all around, tricky idea![]()
was made as a BF2 custom map by spfreak I thinks, really just there for a pilot xtract and clan matches map
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Expendable Grunt
- Posts: 4730
- Joined: 2007-03-09 01:54
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Guilty.Expendable Grunt wrote:It's an awful map IMO. It's so perfectly set up for grenadier spamming yet nobody does it![]()
Anyway, it is a great map with a few decent players, not a 64 player full server.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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blud
- Posts: 1246
- Joined: 2006-09-04 22:22
I played it 8v8 on a pub the other day. I think 8v8 is the maximum it can support. 30 players on it would be a joke. You can't say the map sucks for not playing well with 30 or 64 players when it is designed to play with 12 or 16 players. At least the good news is, with too many players the map will be over fast cuz of all the tickets gone from deaths.
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Mongolian_dude
- Retired PR Developer
- Posts: 6088
- Joined: 2006-10-22 22:24
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[DVB] ACPWannabe
- Posts: 22
- Joined: 2007-01-23 19:14
Salute Guys,
Its nice to have a map where there is no vehicles, so no worry of heat round from 200 meters or more. I think it takes more teamwork working together to win, or breakout of the British base. I would like to see a larger Street style map, with maybe Humvees. i would love to see the map big enough to hold at least 30-50 players. the alleys are hard, but fun. when pushed back to the main base, it is possible to break out and attack the next objective without going into the out of bounds. yea its hard, but it can be fun getting away from the armour and aircraft.
Just my thoughts
AC
Its nice to have a map where there is no vehicles, so no worry of heat round from 200 meters or more. I think it takes more teamwork working together to win, or breakout of the British base. I would like to see a larger Street style map, with maybe Humvees. i would love to see the map big enough to hold at least 30-50 players. the alleys are hard, but fun. when pushed back to the main base, it is possible to break out and attack the next objective without going into the out of bounds. yea its hard, but it can be fun getting away from the armour and aircraft.
Just my thoughts
AC
Last edited by [DVB] ACPWannabe on 2007-09-29 02:15, edited 1 time in total.
Reason: Should have proof read before posting
Reason: Should have proof read before posting
Never underestimate the predictability of stupidity!!
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[DVB] Avalon.ca
- Posts: 370
- Joined: 2006-10-31 00:13
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Wow, they must be some big humvees!'[DVB wrote: ACPWannabe;496772']with maybe Humvees big enough to hold at least 30-50 players.
Anyway, it would be nice to see a bigger "street" map.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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.:iGi:. Eggenberg4Ever
- Posts: 1025
- Joined: 2006-09-13 16:49








