The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Hotrod525 wrote:Well... it will be more realistic if Radar on it can work....i dont know if you can tweak it to show only armor cause in fact....thats why the longbow radar is made for... anyway you can add that tweak on eveery army chopper... i mean mec have a civilian chopper whit FLIR... FLIR can detect every thing... from infantry to Armor... China too got a civi copter whit FLIR....
It will be So Much more realistic... its P.R. it got to represent that too
Except FLIR doesn't return 50 contacts in one sweep. In fact, it returns no contacts at all. It's a camera you have to point at something. Hell, in real life, they don't always lock on reliably, and so targeting is done manually a lot of the time.
The apache is allready overpowered when used properly. I doubt the tv missile really works that effectively in real life nor do a crew normally have infinite free ammo. Its the players who need upgrading
WNxLT7 wrote:wait for 0.7
theres a new class called DEV and thats all they come with.
Here's the kit symbol:
Originally Posted by: ArmedDrunk&Angry we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
I think before you even talk about radar the gun on the Ah 64 needs to be fixed, if anything it should be more like a faster firing havoc gun than the cobras gun.
seriously the 30mm cannon on that thing is bad *** why put the cobras gun on it when you could have just put some thing more like the havocs. another thing that needs adjusting is the apaches speed, its far to high. over all if you ask me you removed a realistic helo from the game and replaced it with a real model modded to fantasy.
yeah that pics nice too bad the apache in pr doesnt have a gun thats anything like that...
its just the cobras gun(in pr) as near as I can tell its exactly the same. Fire rate is to high damage and effect wise it isnt similar to what the apache really has.
Speaking of ******...it would be awesome if you made a ***** pickup, and made it so you get to hit people with it. And if you kill someone with a ***** they get a 3 minute spawn time. Haha.
Is that whats used for the machine gun ammo? if so jeeeeezuz H wassisface
Ingame name frazzb0b : All round good guy and minge-itsu master.
Quote from ArmA forums says it all. "Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete. Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
i know on the super cobras rocket pods vertiack angels can be aimed only by an feu degreas
Ich will Munition, auf der Stelle! Nein nein, Ihr macht alles falsch, feuert einfach weiter!
"is that is wrong please let me know the right spelling"
lets give the commander a 500ft air burst 15K tactical nuke. COME ON IT WILL BE FUN!
SEE ----->
That's interesting, I didn't think the rocket pods could be aimed at all, But that makes sense. I actually thought I head somewhere, that the pilot operates the machine gun?
Anyway I just wanted to ask, is the apache meant to be that quiet?