Mobile AA and chopter ATA lock on off/on. DEV's take a look at this plz

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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Mobile AA and chopter ATA lock on off/on. DEV's take a look at this plz

Post by Waaah_Wah »

I think that there should be a possibility to turn the AA lock on off coz:

1) Its really annoying to drive mobile AA on Kashtan
2) ATM tanks are more effective vs chopters than mobile AA coz you can just wait till the pilot keeps the chopter steady and blow them to hell. But in AA they know that your there when they hear that "BEEEEEEEEEEP!!!" sound. And then they will just gtfo of that area before you even get a decent lock. But if there was possible to turn that radar thing off you could ambush chopters with the AA gun or missiles wich would make mobile AA more effective and feared.


The same goes for the chopter ATA missiles. You cant actually sneak up on another chopter coz they will hear the missile lock and come looking for you. I want to be able to sneak up on a chopter and line up my gunner for a TV shot or blow him up with hydras. Or use ATA's when he tries to run away. But right now i HAVE to use ATA missiles on him. And the result seems kinda random coz sometimes his missiles hit me, sometimes they dont.
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

Known issues and its already been suggested. Please, use the search function.

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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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