light bullets

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arjan
Posts: 1865
Joined: 2007-04-21 12:32

light bullets

Post by arjan »

i was lookin movies of ArmA and i found this:
http://www.youtube.com/watch?v=yXOYJ7MiBBQ[/youtube]
as you can see on 1 minute i think ,, you see tanks and bullets with light flying to the hill tops
[Edit: NOT THE FLARES :) ]

would be great to have it in PR
Last edited by arjan on 2007-09-29 14:46, edited 1 time in total.
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Post by Eddie Baker »

Illumination rounds / parachute flares have been suggested before.
tupla_s
Posts: 145
Joined: 2007-05-24 17:14

Post by tupla_s »

I think he means the little light spot moving on the ground under the round. Not the red flare.
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

Yes..
The light spot on the ground!
If you see an tank firing or what else you see light above the ground ,, all the way to the target , and than boom,, than its dark
supahpingi
Posts: 1921
Joined: 2007-05-29 14:10

Post by supahpingi »

Not sure if dunamic lights are possible in that way!
Any way it would take a lot of FPS so no option for me!
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

I believe those are ordinary tracer rounds. Except that in ArmA they actually give off glow that can be seen on surfaces at night.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Map was created in 27 minutes?

What, they just tick off some stuff and it auto-generates a whole city :| ?
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

well if you give them something if a tank fire you see something like flashbangs going off continiously till it hits target. ?
[But it shouldnt blind you]

Edit:
Outlawz wrote:Map was created in 27 minutes?

What, they just tick off some stuff and it auto-generates a whole city :| ?
should be maded for bf2 too!
daranz
Posts: 1622
Joined: 2007-04-16 10:53

Post by daranz »

Outlawz wrote:Map was created in 27 minutes?

What, they just tick off some stuff and it auto-generates a whole city :| ?
I think he meant mission. That's what you do with the ArmA built in editor - you add units and tell them what to do, but you don't exactly edit the terrain.
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XxReconxMarinexX
Posts: 20
Joined: 2007-08-15 19:45

Post by XxReconxMarinexX »

off topic but anyone know any store that carry arma been lookin all over for it
Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Post by Harrod200 »

Arma's editor's good, I've made some superb battle missions with no objectives, just hell everywhere. Tho I haven't found a way yet of editing it properly to put smmo boxes on buildings etc.

On topic, I think it'd take too much in the way of resources for very minimal gain.
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tupla_s
Posts: 145
Joined: 2007-05-24 17:14

Post by tupla_s »

Isn't that already in missiles?
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