[Map] Black Hawk Down / Ramiel [Released]
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
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bearking19
- Posts: 125
- Joined: 2007-08-26 05:44
What happenend to the black hawk heli tailspin in 0.6? is it still there? I cant seem to get it to happen. Anyone got it to work please tell me your secret method or whatever you like to call it like whcih part of the heli you shoot and what you shot it with hopefully rpg. I would want to try making some black hawk down movie on this map but first i must know how to get the heli to spin uncontrollably.
Another point is is it possible to increase the effects of the explosion of the black hawk when it crashes? Because right now it just smashes to the floor and does nothing. I would like to know how to add smoke and dust effects and so on like in the film.
This are not top priority or must adds to the black hawk but just a suggestion to make it seem more realistic.
Thanks!
Btw you guys might wanna check out this http://www.youtube.com/watch?v=mnQDvlql ... ed&search=
its arm assault not bf2 but it is the best BHD reenactment i seen con sidering they didnt do skins and stuff but acting and camera was top class.
This was where i got some of the above inspirations from. Notice the dust and smoke when the black hawk crashes and also the tailspin which i saw in pr 0.5 but cant seem to find in 0.6.
Another point is is it possible to increase the effects of the explosion of the black hawk when it crashes? Because right now it just smashes to the floor and does nothing. I would like to know how to add smoke and dust effects and so on like in the film.
This are not top priority or must adds to the black hawk but just a suggestion to make it seem more realistic.
Thanks!
Btw you guys might wanna check out this http://www.youtube.com/watch?v=mnQDvlql ... ed&search=
its arm assault not bf2 but it is the best BHD reenactment i seen con sidering they didnt do skins and stuff but acting and camera was top class.
This was where i got some of the above inspirations from. Notice the dust and smoke when the black hawk crashes and also the tailspin which i saw in pr 0.5 but cant seem to find in 0.6.
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TayloR016
- Posts: 383
- Joined: 2007-03-11 13:55
The tail spin was quality in 0.5 apart from 1 thing the blackhawks never went down they just stayed spinning and you could hardly make them go down manually if i remember correctly. And it was 1 pain in the *** for sp!!! lmao at the cobrasbearking19 wrote:What happenend to the black hawk heli tailspin in 0.6? is it still there? I cant seem to get it to happen. Anyone got it to work please tell me your secret method or whatever you like to call it like whcih part of the heli you shoot and what you shot it with hopefully rpg. I would want to try making some black hawk down movie on this map but first i must know how to get the heli to spin uncontrollably.
Another point is is it possible to increase the effects of the explosion of the black hawk when it crashes? Because right now it just smashes to the floor and does nothing. I would like to know how to add smoke and dust effects and so on like in the film.
This are not top priority or must adds to the black hawk but just a suggestion to make it seem more realistic.
Thanks!
Btw you guys might wanna check out this http://www.youtube.com/watch?v=mnQDvlql ... ed&search=
its arm assault not bf2 but it is the best BHD reenactment i seen con sidering they didnt do skins and stuff but acting and camera was top class.
This was where i got some of the above inspirations from. Notice the dust and smoke when the black hawk crashes and also the tailspin which i saw in pr 0.5 but cant seem to find in 0.6.
Pics okita pics!!
If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?"
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
A few weeks? one... two? Im gonna try and make sure the next release is as close to the real deal as I can. The first quick releases were mainly to get a bit more hands on feedback. Now that I have that, I need to take the time to implement everything i want...
Who knows...
Ill keep you all updated though...
Who knows...
Ill keep you all updated though...
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OkitaMakoto
- Retired PR Developer
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- Joined: 2006-05-25 20:57
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Hans Martin Slayer
- Retired PR Developer
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- Joined: 2007-01-21 02:20
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Yeah, that map was the reason I made this map. i didnt like how it wasnt really BHD, it was more just like... 2...blackhawks in a small city. Not PR size or anything.
Sorry work has slowed down on this. ill get on it soon, i promise. Work as PR Tester and MOD has considerably slowed down project work.
And I have school to think about.
Ill try to get some work done soon.
Sorry work has slowed down on this. ill get on it soon, i promise. Work as PR Tester and MOD has considerably slowed down project work.
And I have school to think about.
Ill try to get some work done soon.
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requiem
- Retired PR Developer
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- Joined: 2004-07-22 16:00
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
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requiem
- Retired PR Developer
- Posts: 3651
- Joined: 2004-07-22 16:00
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Yeah, I think I had left my lightmaps compiling, Windows autoupdate kicked in, and while i was away, it autorestarted on me to update the changes... 
And I wasnt about to redo the lightmaps for a test version... it takes long enough as it is
I started it up now and will try to get some good work done. im trying to get a better grass template now... any mapper wanna fill me in on the best choice of mesh/texture?
And I wasnt about to redo the lightmaps for a test version... it takes long enough as it is
I started it up now and will try to get some good work done. im trying to get a better grass template now... any mapper wanna fill me in on the best choice of mesh/texture?
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IronTaxi
- Retired PR Developer
- Posts: 4925
- Joined: 2006-05-31 12:56
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|D|-Jaws
- Posts: 1
- Joined: 2007-07-08 19:49
Hi. I happened to stumble across this via the TotalBF2 forums. I like the map very much. I also map for various mods. My specialty is in color schemes. If you'd accept, I would humbly offer my help in getting a real BHD cinematic look for your map. I personally don't play PR that often but I do want to see all mods succeed and I think when the ambiance of a map connects with the players, it's makes for a winning combination.
--Jaws
--Jaws


