Aircrafts speed
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Sgt_Canadian_Floss
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wojing_rotorhead
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HELICOPTERS ARE WAY TOOO FAST
Because of the areo dynamics aircraft are limmited to speeds more than about 200knots because of retreating blade stall it would be nice to see that changed because its really annoying going 1100 knots in an apachee. does anyone agree? desert combat might not have been as realistic but they got the chopper speeds right!
Because of the areo dynamics aircraft are limmited to speeds more than about 200knots because of retreating blade stall it would be nice to see that changed because its really annoying going 1100 knots in an apachee. does anyone agree? desert combat might not have been as realistic but they got the chopper speeds right!
game name: Mode_4_IFF


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$kelet0r
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You don't get itwojing_rotorhead wrote:HELICOPTERS ARE WAY TOOO FAST
Because of the areo dynamics aircraft are limmited to speeds more than about 200knots because of retreating blade stall it would be nice to see that changed because its really annoying going 1100 knots in an apachee. does anyone agree? desert combat might not have been as realistic but they got the chopper speeds right!
The speedometer is broken - it's measurements indicate nothing other than 'fast' and 'slow'
The speed of the choppers certainly feels realistic and I'm confident that the data that the devs used is accurate
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mammikoura
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wojing_rotorhead
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$kelet0r wrote:You don't get it
The speedometer is broken - it's measurements indicate nothing other than 'fast' and 'slow'
The speed of the choppers certainly feels realistic and I'm confident that the data that the devs used is accurate
oh i see and it feels realistic because you know what it's like to fly a real helicopter then?
game name: Mode_4_IFF


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krekc
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erm no.. what he is saying is that the actual in game speed readings in the helo bares no relationship to the speed the helo is travelling at, in-so-far as indicating that the helo is going fast or slow.
So when you read the speed as 1100 knots you are not actually going at 1100 knots, you are travelling at the speed the dev's decided was appropriate for the craft to travel at within the "reality" of the game world. If they could make it read 200 knots if that is more appropriate and i defere to your judgement on the matter. i'm sure they would but because of limitations they can't, so we're stuck with incorrect speed readings..
So when you read the speed as 1100 knots you are not actually going at 1100 knots, you are travelling at the speed the dev's decided was appropriate for the craft to travel at within the "reality" of the game world. If they could make it read 200 knots if that is more appropriate and i defere to your judgement on the matter. i'm sure they would but because of limitations they can't, so we're stuck with incorrect speed readings..
'Never in the field of human contact has so much been fired at so many by so few' - Apache Helicopter pilot Steve James
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Ragni<RangersPL>
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Is it presented in land miles or nautical miles?Juba wrote:The top speed of an A10 Thunderbolt is 420mph, which is I dunno in kilometers.
1 land mine = 1609,344 m = 1,609344 km
1 nautical mile = 1852 m = 1,852 km
If top speed of A-10 is presented in land miles than top speed in kilometers is 675.92448 km/h
If top speed of A-10 is presented in nautical miles than top speed in kilometers is 777.84 km/h
PS. It is probably in nautical miles
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Chaosdragon001
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It probably is in knots.Ragni<RangersPL> wrote:Is it presented in land miles or nautical miles?
1 land mine = 1609,344 m = 1,609344 km
1 nautical mile = 1852 m = 1,852 km
If top speed of A-10 is presented in land miles than top speed in kilometers is 675.92448 km/h
If top speed of A-10 is presented in nautical miles than top speed in kilometers is 777.84 km/h
PS. It is probably in nautical miles
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Alex6714
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Just like to point out this post to everyone that missed it.krekc wrote:erm no.. what he is saying is that the actual in game speed readings in the helo bares no relationship to the speed the helo is travelling at, in-so-far as indicating that the helo is going fast or slow.
So when you read the speed as 1100 knots you are not actually going at 1100 knots, you are travelling at the speed the dev's decided was appropriate for the craft to travel at within the "reality" of the game world. If they could make it read 200 knots if that is more appropriate and i defere to your judgement on the matter. i'm sure they would but because of limitations they can't, so we're stuck with incorrect speed readings..
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Ragni<RangersPL>
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wojing_rotorhead
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krekc
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Well this is the suggestions & feed back section, i'm sure the dev's would be most intersted to hear your opinion on the matter! while I have no "real" world experience of any aircraft I think the descent rate of the Blackhawks, especially, and, to an extent the apache is to slow & could do with a tweaking. Though this is nothing other than an assumption on my behalf!.
'Never in the field of human contact has so much been fired at so many by so few' - Apache Helicopter pilot Steve James
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$kelet0r
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this goes without saying and will hopefully be addressed in the big avionics audit in 0.7wojing_rotorhead wrote:duly noted! I do enjoy the convo but the flight characteristics are a bit off, my only gripe has to do with the acceleration more then the actual top speed.
biggest problems are - acceleration is far too fast, deceleration is far too slow and turning/rolling is done at rates far in excess of +/-9.0g
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Masaq
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Knots = nautical miles per hour.Chaosdragon001 wrote:It probably is in knots.
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Ragni<RangersPL>
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CAS_117
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The units used by the speedometers are not in real life units. They are completely made up right now. The F-16 currently goes at around 125 m/s. (I flew 1000m and timed it). Thats about 240 something knots, which is pretty slow for a plane without AG munitions. At any rate, the game says I was fly 1700 BVs (battlefield velocity), which is total garbage. Its just there to look cool and it just changes with your airspeed to give you an idea of how your velocity is changing.


Jaymz