Spead.

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FearedSniper.AE
Posts: 27
Joined: 2005-11-21 00:39

Spead.

Post by FearedSniper.AE »

This morning I woke up straight away BANG, a idea came to my idea.
Alright here it is what if you where to change the SPEED of the Vechiles such as thew M1A2 Abrams because you dont just ride into battle like a bullet, say for instance if your attacking a urbanised area your not going to go rushing in like crazy speed such as EA has made them right so try and make different speeds aye? :-P
Last edited by FearedSniper.AE on 2006-01-02 07:03, edited 1 time in total.
1 Shot 1 Kill Dont Panic.
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

I think the correct word is SPEED not SPEAD. LoL I kept reading it and kept saying spread to myself.
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FearedSniper.AE
Posts: 27
Joined: 2005-11-21 00:39

Post by FearedSniper.AE »

ROFL, I just woke up so give me a breake lol.
1 Shot 1 Kill Dont Panic.
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

LOL break is not spelled Breake
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Necro
Posts: 2
Joined: 2006-01-02 02:39

Post by Necro »

DEDMON5811 wrote:I think the correct word is SPEED not SPEAD. LoL I kept reading it and kept saying spread to myself.
me too!
Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

DEDMON5811 wrote:LOL break is not spelled Breake
lol, this guy can't get a breake (jk). But yea, vehicle speeds need to be implemented.
My PR ingame name is Pvt.Nouri.
dawdler
Posts: 604
Joined: 2005-11-13 14:45

Post by dawdler »

The problem is that BF doesnt support multiple fixed speeds. Ie you'll either have a slow engine or a fast engine and throttle in between... If you want slow speed, you simply tap the key.
FearedSniper.AE
Posts: 27
Joined: 2005-11-21 00:39

Post by FearedSniper.AE »

God shut up LOL, just tell me what you think please? :grin:
1 Shot 1 Kill Dont Panic.
Deagle
Posts: 153
Joined: 2004-10-28 09:10

Post by Deagle »

Well, the speeds are a lot better in the new version. We had an internal version where the Abrams took about 10 seconds to reach top speed, but when it did, nothing slowed it down! lol

I think at the moment, the over-all vehicle speeds are ok. The fastest should be the FAV, followed by the DPV's, then Vodnik/Humvee, etc. One possible addition I think would make a difference is the acceleration. Slow the MBT's down significantly, the APC's a bit as well. From there it's a matter of testing and balance as to match the in-game vehicles to their real-life counterparts.
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

Necro wrote:me too!

Ditto



Hmmwv's need more spead (speed)


LOL :mrgreen:
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Evilhomer
Retired PR Developer
Posts: 2193
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Post by Evilhomer »

Actually, this has been suggested in the Dev forums and we are looking into it. We may give the vehicles an "infantry speed" so that they can move as fast as infantry, making vehicles more integrated into squad teamplay. These vehicles will also have an infinite sprint, for long distance rolling at high speed!
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FearedSniper.AE
Posts: 27
Joined: 2005-11-21 00:39

Post by FearedSniper.AE »

Hitperson wrote:Ditto



Hmmwv's need more spead (speed)


LOL :mrgreen:

Takes you out and shoots you lol SHUT UP!
1 Shot 1 Kill Dont Panic.
JellyBelly
Posts: 1309
Joined: 2005-12-20 13:41

Post by JellyBelly »

Im sure there is a way to allow for pre set speeds or atleast a way to break up the speeds. I can do it in jet/helos with my digital throttle so there must be a way to code it so that holding a button for a long enough time will increase the throtle and hold it at that speed.
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Hitperson
Retired PR Developer
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Post by Hitperson »

FearedSniper.AE wrote:Takes you out and shoots you lol SHUT UP!

sos
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Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

JellyBelly wrote:Im sure there is a way to allow for pre set speeds or atleast a way to break up the speeds. I can do it in jet/helos with my digital throttle so there must be a way to code it so that holding a button for a long enough time will increase the throtle and hold it at that speed.

that was the kind of idea i was thinking perhaps left shift to speed up??
Image
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
Deagle
Posts: 153
Joined: 2004-10-28 09:10

Post by Deagle »

'[R-DEV wrote:Evilhomer']Actually, this has been suggested in the Dev forums and we are looking into it. We may give the vehicles an "infantry speed" so that they can move as fast as infantry, making vehicles more integrated into squad teamplay. These vehicles will also have an infinite sprint, for long distance rolling at high speed!

I think this is a very cool idea, and gets my vote. It would mean that the tanks won't out distance the infantry in urban maps, and also effectively gives it a two speed gearbox.
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