Show your models thread...(IMAGE HEAVY)
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Vaiski
- Retired PR Developer
- Posts: 894
- Joined: 2006-07-17 23:29
We are making a mod as an uni project. My demon fit nicely into the mod's theme so I made a quick lowpoly version of it.
Unfortunately UT2004 doesn't support normal maps so that highpoly ZB sculpt was somewhat wasted. I'm going to finish it later since it might end up being a decent portfolio piece.
Heres the demon for the mod:


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And some random sculpt I'm working on. It might become a portfolio piece if it turns out good.

EDIT: Huge pictures ftw!!11
EDIT2: update
Unfortunately UT2004 doesn't support normal maps so that highpoly ZB sculpt was somewhat wasted. I'm going to finish it later since it might end up being a decent portfolio piece.
Heres the demon for the mod:


=
=
And some random sculpt I'm working on. It might become a portfolio piece if it turns out good.

EDIT: Huge pictures ftw!!11
EDIT2: update
Last edited by Vaiski on 2007-10-07 01:00, edited 1 time in total.
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ReadMenace
- Posts: 2567
- Joined: 2007-01-16 20:05
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Surround
- Posts: 609
- Joined: 2006-12-10 23:49
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LiquidSnake
- Posts: 743
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Reddish Red
- Posts: 545
- Joined: 2007-08-02 10:56
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Vaiski
- Retired PR Developer
- Posts: 894
- Joined: 2006-07-17 23:29
Its a first person co-op splatter mod with some slightly unusual gameplay features. We are making it for a game development course.
I’d post the synopsis but the docs are written in Finnish so you might have some difficulties understanding it
I'm trying to get these done real quick so quality ain't the best possible. Each weapon has taken about 3-5 hours to make.
I’d post the synopsis but the docs are written in Finnish so you might have some difficulties understanding it
I'm trying to get these done real quick so quality ain't the best possible. Each weapon has taken about 3-5 hours to make.
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Cool, it will be about 2 semester before we officially get teached on 3D games and graphics, but as you might know I have already started[R-DEV]Vaiski wrote:Its a first person co-op splatter mod with some slightly unusual gameplay features. We are making it for a game development course.
I’d post the synopsis but the docs are written in Finnish so you might have some difficulties understanding it
I'm trying to get these done real quick so quality ain't the best possible. Each weapon has taken about 3-5 hours to make.
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Vaiski
- Retired PR Developer
- Posts: 894
- Joined: 2006-07-17 23:29
Sounds really cool. Is it something similar to those eye toy games on Playstation?Z-trooper wrote:Cool, it will be about 2 semester before we officially get teached on 3D games and graphics, but as you might know I have already startedwe are still messing around with some lo-fi games - that would be flash based games since they are relative easy to make. However the project I'm working on now isnt that lo-fi, its a kind of pseudo 3D flash games, and the tricky part is that the player wont be using mouse or keyboard, but a webcam and his/her body - so far we have the first test engine up and running and the menu system is sweet - 100% interactive menu. I almost use more time testing (which means playing around with) the menu
I'll maybe post something about it when we have a good enough alpha version for the public to see.
PM me a link or something when its done
Ya we did a small flash games last year too. We could have made a flash game for this course too (like some other groups did) but we chose a more challenging path and decided to make a mod for UT2004 instead.
Anyways, heres yet another weapon:









