Camera movment suggestion !!!
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General Dragosh
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- Joined: 2005-12-04 17:35
Camera movment suggestion !!!
If anyone played COD4 demo knows what im talking about..............if its not been suggested before !
My idea (of some sort) is to add more camera movement to the soldier while he is walking, sprinting, reloading..........
Like in COD4..................and i found out that in AIX they have made a custom animation for the minigun (i think) since the camera moves downleft a bit when u sprint with the minigun........!
That would add to realism, and mabye remove the insta prone head shot...
My idea (of some sort) is to add more camera movement to the soldier while he is walking, sprinting, reloading..........
Like in COD4..................and i found out that in AIX they have made a custom animation for the minigun (i think) since the camera moves downleft a bit when u sprint with the minigun........!
That would add to realism, and mabye remove the insta prone head shot...
[img][/img]Newly ordered sig !
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OkitaMakoto
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Thats whats listed in the Do not Suggest suggestions thread. Its in red too, meaning hardcoded.Head Bouncing/bobbing/shake/wobble/wobbling
Make sure you search that thread before you post a suggestion, k?
Im going to lock. If they marked it as hardcoded, Im sure they have exhausted all available options in their eyes.
Okita
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OkitaMakoto
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*grumble grumble*
Thanks sicario, we'll see where this goes. Its in already suggested suggestions(a pretty exhaustive list of various wobbles and bobs, which makes me think they're not looking for any suggestions on any sort of head movement
), but maybe there has been some advances discovered by AIX that can be used seeing as its the same engine.
We'll leave it open for now and see if it gets anywhere, or a DEV gives input.
Thanks sicario, we'll see where this goes. Its in already suggested suggestions(a pretty exhaustive list of various wobbles and bobs, which makes me think they're not looking for any suggestions on any sort of head movement
We'll leave it open for now and see if it gets anywhere, or a DEV gives input.
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77SiCaRiO77
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kysterama
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Heya guys, I did the minigun animations in AIX. Its pretty easy to achieve, but it is a MASSIVE undertaking if you were to add it to every weapon and item in a kit. Its a simply case of animating the camerabone for the run and sprint animations.
I originally had nearly every item and weapon with the "head weave" animation, but the majority of the testers did not approve as I think i may have made the sway a little to much and made them all sea sick! lol
It would work if it were more subtle, but as I said it is a massive undertaking to do them all and I ran out of time before AIX 1.0 came out. Its definitely a do-able feature though
I originally had nearly every item and weapon with the "head weave" animation, but the majority of the testers did not approve as I think i may have made the sway a little to much and made them all sea sick! lol
It would work if it were more subtle, but as I said it is a massive undertaking to do them all and I ran out of time before AIX 1.0 came out. Its definitely a do-able feature though
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pasfreak
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- Joined: 2007-07-13 01:50
yeah...maybe more of an up down effect?
i think the left-right thing isnt correct
if you go out and jog, you'll notice especially things in your peripheral vision scoot up and down...maybe a little left/right...not so much things farther away.
but seriously, i'm sick and bored of just cruisin around a map like a car.
i think the left-right thing isnt correct
if you go out and jog, you'll notice especially things in your peripheral vision scoot up and down...maybe a little left/right...not so much things farther away.
but seriously, i'm sick and bored of just cruisin around a map like a car.
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."
"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."
"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
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OkitaMakoto
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Alex6714
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Wasn´t there a discussion about how the weapons were so accurate people just proned and shot? Maybe this effect would stop them from noticing the guy as fast and just proning....[R-CON]OkitaMakoto wrote:It will also help decrease awareness while running, as you wont simply be able to spot movement while running and KNOW that its an enemy, since your whole screen will be moving.Im liking this!
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OkitaMakoto
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Surround
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77SiCaRiO77
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OkitaMakoto
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Yeah, and it sounds like it'll achieve partly the same concept but BETTER, because the actual whole screen will be shifting, right? Or does it simply shift down, and hold that position while running? I'll have to load up AIX and see for myself later...77SiCaRiO77 wrote:is not a wapon sway , is a effect in the camera when you run .
