rally point sound on 7g

General discussion of the Project Reality: BF2 modification.
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pasfreak
Posts: 645
Joined: 2007-07-13 01:50

rally point sound on 7g

Post by pasfreak »

anyone notice- on seven gates, on one of the little "islands" next to the river there is a very faint rally point sound?

a while back i was a sniper and it was driving me crazy because i couldn't find the RP. I actually started getting shot at so i had to duck/hide.

i've searched all over within the limits of the hissing static radio sound and found nothing, i can only surmise it is a glitch or a RP set below the terrain. anyone?
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JohnnyPissoff
Posts: 1358
Joined: 2006-07-26 14:06

Post by JohnnyPissoff »

You know I've noticed that too and oddly it's right in that open freefirezone...I just assumed they found a "deep" cut in the map. I even waited on the ridge for any enemy approaching that area.
[T]MLPatriot
Posts: 223
Joined: 2007-09-17 14:43

Post by [T]MLPatriot »

happens to me too sometimes.. there a few areas in various maps that I'll hear a faint RP sound with no rally around. I play the same map a later time.. and have the exact same sounds in the same area.. with no rally. odd..
blud
Posts: 1246
Joined: 2006-09-04 22:22

Post by blud »

Yeah I am having this problem too on various maps! Like Mestia. I swear I can faintly hear a rally sometimes. And then I keep listening and it gets all mixed up like maybe it is just the wind?? Really annoying lol.
Hx.Clavdivs
Posts: 1174
Joined: 2006-06-08 10:01

Post by Hx.Clavdivs »

Old square at Ejod, also sometimes have the RP bug. Had me running for a solid 5 minutes from grid to grid trying to find that thing.

(And no, it was not behind the tall building with the satelite dish on top. (checked there to)
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zeidmaan
Posts: 228
Joined: 2007-02-11 18:05

Post by zeidmaan »

On Mestia about 100ish meters SW from West Tower there is a rock formation and there you will always hear a rally point sound.
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-=TB=-ante9383
Posts: 243
Joined: 2007-05-06 22:13

Post by -=TB=-ante9383 »

Permanent RP sound glitches by map:

Mestia - almost at the exact middle of the map (as Zeidmann said, at the rock formation)

Ejod - again, almost at the middle of the map in the central city square (as Clavdivs said)

Seven Gates - just north of the River Fort in the small patch of forest

I hope the DEVs know about those sound glitches.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Basrah, south-east of VCP around some small dunes, too
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