Think of Albasrah.
A huge Urban area but with little outer area (maybe close it off with the desertion ..code) and have allied forces make an advance on the insurgent/terrorist/militia/HAMAS stronghold/city from a small checkpoint (with the assistance of transport vehicles - humvees/land rovers/Nyala). Of course save room for un-mounted infantry.
In the city are the weapons caches/intel/whatever.
I know the map idea concept is basically - if you think it's so good make it yourself but my idea is based more on trying to enforce game play and objectives rather than "I wish....".
Just an idea and I'd like to know are there flaws with it?
Map Concept/Enforcing objective based play
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ryan d ale
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Map Concept/Enforcing objective based play
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
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Obligatory Epic Forum Quote (QFT + LOL)
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Indy Media
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
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Swe_Olsson
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ryan d ale
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Yeah... yoru right basically. It'll probably be scenario mode kind of. Just like 32 player Albasrah would work...except that's conquest only I think. I'm really confused right now because I watched Fight Club for the first time.
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
Over 8 years and still not banned
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Indy Media
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Swe_Olsson
- Posts: 1030
- Joined: 2007-04-30 17:45
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Swe_Olsson
- Posts: 1030
- Joined: 2007-04-30 17:45

