[Question] CP names?

Making or wanting help making your own asset? Check in here
Post Reply
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

[Question] CP names?

Post by Hfett »

I always get confused about the right way to name cp's

Example the CP name should be "Mosque"
The map name is Mashtur and the layout size is 16


How should the Cp be named?

mosque_mc_16

I need to know this to finish the community factions audit's this weekend
www.joinsquadbrasil.com.br
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

as it states in my audit tut: https://www.realitymod.com/forum/tutori ... 24725.html
'[R-DEV wrote:Rhino']Image Control point name, if you edit this it will change the name for all attached objects also which can save some time :)
if you edit this you should always use the CP Name template, IE: cpname_**_##_flagname where ** is the 2 letters that define the map, like Op Ghost Train is GT, Daqing oilfields is DO etc, ## is the layer size IE, 16 32 64 etc and the flagname should have no spaces, no _ etc.
so yours would be "cpname_mc_16_mosque" without the quotes.
Image
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Post by Hfett »

Thanks rhino, i just asked because english is not my first language and sometimes i get lost on stupid things because of that =)
www.joinsquadbrasil.com.br
Post Reply

Return to “PR:BF2 Community Modding”