thermal camera

General discussion of the Project Reality: BF2 modification.
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markonymous
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Joined: 2007-10-25 05:20

thermal camera

Post by markonymous »

im just wondering where are the thermal cameras in PR?
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supahpingi
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Joined: 2007-05-29 14:10

Post by supahpingi »

AFAIK,That isnt possible with the BF2engine.
The closest to that are the night vision goggles.
They can be found on Bi ming.
DarkTalon
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Post by DarkTalon »

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Desertfox
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Post by Desertfox »

Is that your youtube account?

And thats pretty freaking cool
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markonymous
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Post by markonymous »

cool! cant that be integrated into PR?
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DarkTalon
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Post by DarkTalon »

[R-CON]Desertfox wrote:Is that your youtube account?

And thats pretty freaking cool
nope, i was actually looking for the video of that racing mod that had thermal vision on the DPV. i found this and it happened to be PR.
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Desertfox
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Post by Desertfox »

solodude23 wrote:It's not "real" thermal imaging. It is like totally different textures or something. I forget.
"Yea I edited the shader effect and did some adjustments to the original textures. It's just a test. I don't think theres any practical use for these..."

From another of his videos.
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Vaiski
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Post by Vaiski »

Thats my youtube account ;-)

The vid is a test I made quite a while ago. The effect is simply a modified NV. Some textures were adjusted a little to make certain parts of the vehicles to glow some more.
And AFAIK theres no practical use for these (difficult to implement without problems). But feel free to have a go at making something useful out of these.
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youm0nt
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Post by youm0nt »

Besides, when you fire off the main gun in any tank when you're the gunner, you don't see any dust/smoke coming out in front of you. When you see it in third person, or from a different perspective, there's dust/smoke coming out in front of the tank. That gives it the illusion that the tanks have thermal to see through the dust/smoke. Well, that's what I think one of the devs said...
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CAS_117
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Post by CAS_117 »

So when is this being put in?
Desertfox
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Post by Desertfox »

[R-DEV]Vaiski wrote:Thats my youtube account ;-)

The vid is a test I made quite a while ago. The effect is simply a modified NV. Some textures were adjusted a little to make certain parts of the vehicles to glow some more.
And AFAIK theres no practical use for these (difficult to implement without problems). But feel free to have a go at making something useful out of these.

I like the mortar smoke :D
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Warmagi
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Joined: 2007-09-17 12:14

Post by Warmagi »

So if the view from a tank is with no smoke so as to say simulate thermal imaging (not thermal vision) cant you make the view black and white (not color as it is)? I know its not real solution, but.. hey.. you cant have everything
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marcoelnk
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Post by marcoelnk »

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