Some ideas

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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phwanc
Posts: 18
Joined: 2006-06-02 14:53

Some ideas

Post by phwanc »

-Bring back the claymores that blow up when someone walks over them.
-When spawning in the apc, do not spawn them in posistion 1 or 2
-SL should only be allowed an officer kit (not sniper) which is given during spawn (picking up kits allowed) but once again, SLs should be SLs.
-Calm down the recoil, its like a 9 year old girl shooting the rifles.

Thanks!
-Frank

(oh yea, new maps take a lot of time to create, and there are some nice older maps available, possible to bring some of them forward?)
Last edited by phwanc on 2007-11-04 11:21, edited 1 time in total.
Reason: another though
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

I believe all of these have been suggested before, actually. I'd link you to some relevant threads, but something tells me Bob will lock this before I get the chance (like he did with the Light/Heavy Support thread).
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

Actually, it'll be me this time.

I'm sorry, but all of the things you suggested, have been suggested before. Please use the search function and check the "already suggested suggestions thread" before posting your own. It's also good to have your thread title reflect what the thread is about. "Some ideas" isn't very clear.

Locking for re-post.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
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