Muttrah City (v2) update

General discussion of the Project Reality: BF2 modification.
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Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

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Wow, that's the kind of terrain you would see in a next gen games, and it's in BF2 ! Awesome work !!
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Post by =Romagnolo= »

PERFECT !

No other word can substitute that word.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Post by AFsoccer »

Amazing job Rhino, Stigger, and matt.b!

I'm not usually a fan of city maps because they often just end up being a frag fest with very little strategy/tactics involved... but this map actually 1) seems big enough to be a real city, and 2) actually LOOKS like a real city, so I think it will open up a lot of the possibilities that a real city would have yet still have the close quarters action.

Keep up the great work! :)
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

Rhino, thank you.



and I see some shrubs there...is that where the M82 is?

LOL jk
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
Oldirti
Posts: 310
Joined: 2007-08-06 14:37

Post by Oldirti »

smexy map man, like absolutly gorgeous. It still needs work i can tell, i don't know where but it's not finished. The water is prolly the only thing that needs to be finished.
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

I beta tested this early this morning and I can honestly say, with no bias, that this map could be responsible for some of the best gaming moments i will ever have!

Feck it, all the new 0.7 maps will. One thing that PR is known for is the sheer virtuosity of our mappers.
Last edited by Jaymz on 2007-11-06 07:46, edited 1 time in total.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

:shock:

Great_increadible_beautiful_amazing_the_best :goodvibes :
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
PRC_Heavy_Z
Retired PR Developer
Posts: 1088
Joined: 2007-02-25 22:56

Post by PRC_Heavy_Z »

epic! glorious! Eye-Popping Map


...spelling on website...not so much ;)

j/k

outstanding work man!
Sudano68
Posts: 54
Joined: 2007-11-04 15:01

Post by Sudano68 »

That looks amazing, really, that has to be one of the best planned maps, and it actually came out just as well. Can't wait to play this map, keep up the GREAT work!

PS. that terrain is so good I think it could pass for something out of crysis maybe. Excellent work!

Do you use .DEM's?
Last edited by Sudano68 on 2007-11-06 01:57, edited 1 time in total.
cri74
Posts: 174
Joined: 2007-08-20 22:58

Post by cri74 »

Really looking forward to playing this map as it was one of my favorites in 0.5

*kudos* Rhino
[T]Terranova7
Posts: 1073
Joined: 2005-06-19 20:28

Post by [T]Terranova7 »

Stunning... Phenomenal... Unreal... Magnificent... Fantastic... Unforgettable... Unbelievable... Flawless... Extraordinary...

I really love the layout, which really makes it look like a real city. The mosque is going to make for some great indoor CQC action, and the concept of having U.S Littlebirds & Blackhawks dropping troops into the city will make this an instant favorite.
TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

[R-DEV]Rhino wrote:and yes the USMC can land there if you go on from the cargo ship you can see 2 ramps. Most of the landing will need to be done via choppers thou.
does that mean there will be fastropes?


oh and nice map. (love the hills)
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Sudano68
Posts: 54
Joined: 2007-11-04 15:01

Post by Sudano68 »

Hey, one quick question, on the far right, half way down, how come one of the roads that is a circle is over the building? I take it must be a render or something? Just wondering.

i am really excited that this is USA map too. :)
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

rhino, you are jesus


look how awesome this map will be compared to muttrah v1
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compared to
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this more than epic
Last edited by SethLive! on 2007-11-06 02:41, edited 1 time in total.
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Post by Hotrod525 »

SethLive! wrote:rhino, you are jesus


look how awesome this map will be compared to muttrah v1
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compared to
Image

this more than epic
Little Bird in approach... loool.
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TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

Hotrod525 wrote:Little Bird in approach... loool.
im thinking that there will be more blackhawks...
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hgl_420_division
Posts: 22
Joined: 2007-11-06 04:47

Post by hgl_420_division »

Whatever kind of transport there will be... the map look AWESOME!

I let the creators of that map judges what to put as transport but for sure Blackhawk's and at least 1 LB would be soo nice!

Good job to the mapper!
PlayPR!
Posts: 1295
Joined: 2006-08-22 05:04

Post by PlayPR! »

TexLax wrote:does that mean there will be fastropes?


oh and nice map. (love the hills)
Did some one metion teh fastr00pz?! :o
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Post by HughJass »

I think the huey will be introduced here, no? :D
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Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

i been beta testing this map aswell, fastropes? I highly doubt it... but you will be able to swim alot :D
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