recoil..

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Locked
arjan
Posts: 1865
Joined: 2007-04-21 12:32

recoil..

Post by arjan »

probaly suggested before, but defintly something to be looked on.
i think the recoil of ARMA is much more real than it is in PR (ive shotted with a m16 once, and i came close to what it is in ARMA if you look trough youre scope (im just 13) :
http://www.youtube.com/watch?v=MFJRZg0m2kc[/youtube]
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

The recoil in Arma is a joke. Pulling the trigger makes the gun bob up like it's held by elastic in a noticeably delayed manner, rather than jerk sharply in the split seconds after the bullet fires. And the values BIS used are guesswork imo and not based on any real life data.
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Post by arjan »

i want to find the movies that i saw a month ago.. they where real :)
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Recoil suggestions have been done to death.

The DEVs know recoil needs some tinkering with, so let's not start this one up again, ey? Especially not referencing another PC game :)

Locking.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Locked

Return to “PR:BF2 Suggestions”