Minimap:

Blue starts as Russian, Red is PLA, grey is neutral.
The 16 player version is focused around the village (Church -> store -> farm).
The 32 player version is focused around the railyard (Train storage -> south warehouse -> north warehouse -> office)
The 64 player version uses the whole map (PLA forward operation base -> North Bridge -> South Bridge and Observation post -> Mine and possibily Village -> Armament storage facility and possibly Village -> Railyard) (Not sure where to put village in the AAS order)
The 16 and 32 player version is infantry only, the 64 player version has an asymetric vehicle layout. The PLA have 2 tanks and 2 apcs, along with a scout heli, support jeep and some jeeps. The Russians have some non-respawning vehicles at the observation post and at the armament storage facility. Also, there are some respawning APCs, BRDM-2s and AT BRDM-2s at the Railyard, 2 Hinds on a long delayed spawn timer and a tank and 2 APCs on a delayed wave spawn (max 2 tanks and 4 APCs). Vehicle layout may need some work though.























