Binoculars and Ranging
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Gigman
- Posts: 90
- Joined: 2006-12-12 03:50
Binoculars and Ranging
Hello, I recently have become interested in effectively using the sniper rifle in PR. I have read that the rifles are "zeroed" (in a sense) to 600 meters. Because finding a useful and willing spotter is not always passable I would like to know if there is anyway to use the non-soflam binoculars to range a target, either in the event of you being a DM or a Sniper. To me the snipers binoculars markings are useless, I have no clue how to read them. Are they there for show, or can they be used to approximate the range to a target.
Thanks for all your help
-Gigman
Thanks for all your help
-Gigman
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Masaq
- Retired PR Developer
- Posts: 10043
- Joined: 2006-09-23 16:29
Only way I can think of would be to be a squad leader on a map one day, set a marker 600m out and then take a look through the binoculars at the area around the attack marker - see how large the ticks on the binoculars view match up against the size of things like heads, torsos, legs, vehicle windows, wheels and the like.
With some practice you should be able to work out the rough distance to a target- at least enough to know if it's roughly under 600m or not. (If it is, you fire straight at the target. If it's further, you need to adjust your aim slightly.)
With some practice you should be able to work out the rough distance to a target- at least enough to know if it's roughly under 600m or not. (If it is, you fire straight at the target. If it's further, you need to adjust your aim slightly.)
"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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markonymous
- Posts: 1358
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WNxKenwayy
- Posts: 1101
- Joined: 2006-11-29 03:16
There are so very very very few instances where you will be engaging with a boomstick out beyond 600m simply because of the limit on view distance/draw distance in .6
Having said that, some of the new maps in .7 will have waaaaaaaay bigger ranges so it does come into play. Honestly the best way is to either be squad leader yourself and mark the target with a 'attack here' (next to the target of course not on it so the smoke doesn't cover it) or q-spot your target and have your current SL put a attack here mark on it.
Having said that, some of the new maps in .7 will have waaaaaaaay bigger ranges so it does come into play. Honestly the best way is to either be squad leader yourself and mark the target with a 'attack here' (next to the target of course not on it so the smoke doesn't cover it) or q-spot your target and have your current SL put a attack here mark on it.
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Masaq
- Retired PR Developer
- Posts: 10043
- Joined: 2006-09-23 16:29
The markings (as far as I know) don't have a pre-set scale - one "tick" on the marks isn't 1 metre wide when looking at a target 500m away, or anything like that. They're just designed to look good, I believe.Gigman wrote:So you are saying that there is no real reason for the markings and they can't be used unless someone figures it out? Im willing to do try this, but I don't fully understand your idea. Can you explain please?
-Gigman
However, you can use them practically.
If you place an attack marker a certain distance away from yourself, and then place an object that you KNOW the size of, then you can look through the binoculars from KNOWN distances to see how large the object looks at various distances.
Then, when you don't have the luxury of an attack marker next to your target (say, your Squad-Leader in game is using the marker for something else and can't spot solely for you), you can use the binoculars, look for a recognised object, see how large/small it is in comparison to the binocular's marks, and estimate the range.
Which is how you'd have to do it in real life, if you're not using range finder binoculars.
"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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Gigman
- Posts: 90
- Joined: 2006-12-12 03:50
Thank you guys for you help. The main instance that I would be using this would be when the squad leader is not using the marker only for me. I think that the idea of looking at the map is a good one as you not always are going have a reference marker and the maps are an exact replica of the real map (any chance PR is going to change this? Topo maps?). Also I would like to know if there is anything coming in a future update that allows for realistic ranging (not really sure what that would entail).
Thanks
-Gigman
Thanks
-Gigman
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
i mean the BINOCLAR. I'm not re-tar-ded... i know how work SOFLAM, BTW how much cost a SOFLAM ? pretty much huh ? Anyway, i'm talking about the normal one, you can see a Cross whit number going left to right, up-si-down in the middle... i know you can find range whit that, thats how REAL army does... SOFLAM is too much expansive(im sure) to give it up to all soldier.brummy.uk wrote:Post something useful next time?
Hotrod, do you mean the SOFLAM? Because the normal Binocular has no range finder, if you mean the SOFLAM just point it at the enemy and read off the numbers. Long range sometimes isn't correct, same problem as spotting.
Anyway i will alwayz do better then Bush :

Last edited by Hotrod525 on 2007-11-29 19:19, edited 1 time in total.

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Mentharian
- Posts: 67
- Joined: 2007-09-27 02:55
There is a formula for it, if the binoculars are modeled accurately. I just don't know how it works. In this German Instructional video here:
http://video.google.de/videoplay?docid= ... 4554913075
a formula for range finding is used 13 min 50 seconds into it. You snipers will love it!
http://video.google.de/videoplay?docid= ... 4554913075
a formula for range finding is used 13 min 50 seconds into it. You snipers will love it!
"Sir, does this mean that Ann Margret's not coming?"
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
Mentharian wrote:There is a formula for it, if the binoculars are modeled accurately. I just don't know how it works. In this German Instructional video here:
http://video.google.de/videoplay?docid= ... 4554913075
a formula for range finding is used 13 min 50 seconds into it. You snipers will love it!
GERMAN ? i dont speak dutch ! only English and French dude ! lol

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Mentharian
- Posts: 67
- Joined: 2007-09-27 02:55
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
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Hotrod525
- Posts: 2215
- Joined: 2006-12-10 13:28
theire only bullet drop, nothing else.Jonny wrote:There is no angle of elevation, no drag, gravity is off, no calculations to support the rifles being zeroed, etc.
It just means that you can shoot really far with the sniper rifles, but not the other rifles as much.
The tick marks are to look good ATM.
BUT i still need to find information about how calculate distance whit scope and binocular.




