Now I know, that sniper kit will not be available from RPs anymore *relief* and I have no idea about the plans with SF kit, besides being limited, which sounds good enough already.
Since sniper kit is already powerful enough and the spec op kit is finally going to serve it's true role (not instaproning with M4 being 1337), they should be only available at the main base, so once the enemy team gets rid of both, they won't just respawn out of a bunker, request their kits again and 60 seconds later it'll be the same situation again for the enemy team.
IMO if you're going to go Spec Op/Sniper in 0.7, you should pre-plan what are you going to actually do instead of going around killing people randomly.
Plus, if you got taken out when sniping the enemy officers or trying to get rid of their assets, your little mission should be failed, not just a "ok, dead,lemme respawn and I'll be right back here".
A 5-min delay, before the Spec op kit comes back into the kit pool should also be added, so when taken out by the enemy, it would take some time to regroup.
A side suggestion would be to limit the sniper kit to ONLY ONE per team and only requestable above 24 people (4 full squads), not 17 as it is now to get the first one out of two.
Discuss.
EDIT: Someone correct the typo in the title





Jaymz