About jets im sure you already considered this..

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Shrapnel
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Joined: 2004-09-04 05:07

About jets im sure you already considered this..

Post by Shrapnel »

I think you should blackout if you try to pull off to many G's, and your controls freeze up for a few seconds, it would stop then endless circle dogfights, where you are constantly pulling off high G's.
KingJoe
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Joined: 2004-08-14 16:30

Post by KingJoe »

good suggestion, also can bombers have counter measures, i'm sick of always getting shot down, cause my teamates will not help
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DrZero
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Post by DrZero »

we would very much like to incorporate blackouts into the planes, we just have to figure out how we will go about it :P

Counter Measures will be in, if they arent i will be whinging :P
ArchEnemy
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Post by ArchEnemy »

blackout can be coded (i already got an idea in my head how to code it)
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Alpha_Lima
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Post by Alpha_Lima »

Wow I didn't realize BF2 will include bombers. Or is that only Proj Reality? And are we talking fighter-bombers or something like a B-1 or even the B-2?
DrZero
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Post by DrZero »

Go ask in the dev forums alpha, i would love to tell you here, but thats breaking a whole lot of rules :P
Alpha_Lima
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Post by Alpha_Lima »

Haha silly me. :o ops:
PunkRockerDave
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Post by PunkRockerDave »

Just to clarify, a B-1 and B-2 aren't fighter bombers, an F-15E is a fighter-bomber. the B's have no A-2-A capabilities :wink:
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Alpha_Lima
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Post by Alpha_Lima »

I'm a civilian but I did know at least that much. :wink: Stuff I've picked up playing all those flight-sims over the years. :)
DrZero
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Post by DrZero »

arent they high altitude stealth bombers?
Eddie Baker
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Post by Eddie Baker »

B-2 is a high-altitude stealth bomber. B-1B is supposed to be a high altitude strategic bomber, but turned out to be decent for low-level carpet bombing because of its speed.
DrZero
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Post by DrZero »

what about the new B-3 Concept bomber, that thing is amazing, the physicists who designed that baby sure do deserve my respect
Ugly Duck
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Post by Ugly Duck »

BF:2 has anounced counter measures, so I dont think you guys have to worry about that. The blackout thing is a good idea. Make it so that as you turn tighter and tighter after a certain point your vission gets blurred. IMO blurry vission would be the way to go instead of total loss of vission. due to BFs low view distance you wouldnt be able to recover if you lost sight of where you were going for more than a fiew seconds. If it were just so blurred that you couldnt make out more than the horizon, I think it would be a cool feature.
Bumlingfool56
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Post by Bumlingfool56 »

i like ugly ducks idea that instead of it going black it gets blurry. but then if you still do tight turns and so on then it goes black.
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sjogren
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Post by sjogren »

i like ugly ducks idea that instead of it going black it gets blurry. but then if you still do tight turns and so on then it goes black.
If you look at the mod name it´s Reality. I doubt that it gets blurry when exposed to high G-forces, but then I´m not i fighterpilot, nor a pfysics expert either. No, I´ll go with the instant blackout. That way pilots can´t go around in circles after eachother like in BF1942, creating a really lame situation which the one with joystick or best patiance take the other one out.(Please overlook the spelling problems.)

Realism to the people!
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Tacamo
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Post by Tacamo »

Though blacking out is a concern I also believe too many negative G's can have a similar effect on pilots. Too much blood to the head can cause vision problems as well.
BlakeJr
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Post by BlakeJr »

Tacamo wrote:Though blacking out is a concern I also believe too many negative G's can have a similar effect on pilots. Too much blood to the head can cause vision problems as well.
Indeed, it's called redout.
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Bumlingfool56
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Post by Bumlingfool56 »

sjogren wrote:
i like ugly ducks idea that instead of it going black it gets blurry. but then if you still do tight turns and so on then it goes black.
If you look at the mod name it´s Reality. I doubt that it gets blurry when exposed to high G-forces, but then I´m not i fighterpilot, nor a pfysics expert either. No, I´ll go with the instant blackout. That way pilots can´t go around in circles after eachother like in BF1942, creating a really lame situation which the one with joystick or best patiance take the other one out.(Please overlook the spelling problems.)

Realism to the people!
true. i didnt think that over well enough. :o ops: i think that instant blackout would be better now that i think about it
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KingJoe
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Post by KingJoe »

i have no idea how, but is their a way to sorta turn down the opacity or somthing like that, take silent heroes for example, whenever you get shot, your screen gets darker
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para_hjs
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Post by para_hjs »

KingJoe wrote:i have no idea how, but is their a way to sorta turn down the opacity or somthing like that, take silent heroes for example, whenever you get shot, your screen gets darker
True, I asked the Silent Heroes DEVs if you could have G-forces effects on the pilot if jets were implemented, that is, hard banking /turns would give black-screen at some time. Do not think that that feature could be coded. In BF1942 that is.
But I hope that could be coded in BF2 mods.
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