PRMM german review @ bf-center.de

General discussion of the Project Reality: BF2 modification.
Post Reply
NAMMI
Posts: 5
Joined: 2006-01-25 13:34

PRMM german review @ bf-center.de

Post by NAMMI »

Hello my name is Nammi and i'm Admin at bf-center.de

I just finished a review of your great mod, wich i would like to show you (its in german so only a few of you may understand what ive wrote) :

review

keep on the good work!
Noetheinner
Posts: 370
Joined: 2005-10-30 18:51

Post by Noetheinner »

translation onyone?
The Huey guy
Image
Tzefanya
Posts: 66
Joined: 2006-01-17 16:41

Post by Tzefanya »

Translation provided by Google:

Overview

The Project Reality Mod made itself it the goal of making Battlefield 2 as realistic as possible. Thus few hits to the dead and the weapons lead now already behave very close-to-reality. However not only changes in the Waffenbalancing were made, but also inserted some other improvements and features.


The first few rounds...
... were more admitted measured much frustrating, since it before all if one played BF2 before, a very large Umgewoehnung is. First, which notices to one is that it gives no more HUD (inclusive hair cross, ammunition announcement and health status), and one no longer so fast/for a long time sprinten can. Thus I started first times merrily direction nearest neutral point of flag on the map "Gulf OF Oman" in the size of 16 players. But the disillusionment followed after the foot. The opponent opened the fire and met also promt. I had been before still surprised, why my team comrades all sat behind their Dekung and fired only from time to time times a shot direction opponent. Now I know why. after that are enough for ok one unusually entrance time from 40 seconds, which were adjusted on the test server (Gloryhounz), I a Squad followed and firstonce the Supporter class selected, in order to supply my comrades with ammunition.


Sound as in the cinema
After the 40 Sekundem I am gespawnt and directly first times to my Squadleader behind a wall went me then finally again. And then the new sounds of weapon were noticeable to me, which succeeded all together very well. MGs rattle now finally correctly angsteinfloessend and also the remaining sounds have now a fuller sound. In addition the developers made changes in the sound system. Thus one hears all shots over far distances and can over the half map of fire fight hearing. There class atmosphere arises!


Tank
On another map, Dragon Valley, were now also finally different vehicles except jeeps also from the portion. Particularly the battle tanks experienced some meaningful innovations. On the one hand these have now different ammunition types for the main cannon. So can select the contactors now between armor-piercing and highly explosive projectiles. Whereby with each change the new garnet must be loaded. The third type of ammunition is smoke garnet, which functions as with the original BF2. However it must be selected like the other projectiles only (however without reloading break). Thus the "X" key became free, which is used now for the zoom shot. With it one can ranzoomen very far and meet so better with cannon and mg (which now around some is more inaccurate). Load but emergency leased was spendiert the tank still another a removing us and ammunition announcement.
Also with all armored vehicles the new sounds convince.


House fight
Again back on "gulf of Oman" we turned into now to the attack. And sowas I did not experience servers on one public ever: My Squadleader gave the instruction to the attack. Ok. that is still nothing special, but like the attack was implemented was simple geil! I gave fire protection and my colleagues with my mg stormed forwards. And then a correct house fight went loosely in the small village. Here the new atmospheric sounds became effective besonderst well, since it slammed, rumste at all corners and shots fell. The enemy sat in houses and the Americans gave oneself mutually covering. Because I was met heavily and withdrew myself first times into covering. But which is now? Who there always meets me? The answer: Nobody I bled and as consequence of it continuously life energy lost. But after a short desperate call a Sani hurried here and stopped the bleeding with a Medipack equal. Luck had.

Further features in the overview
Now I would like to present still some further features to you:

- > on the one hand it lasts there that Kommander only Supply and artillery can platzieren. Without the UAV and the scanner he must do.

- > Dess further gives it in the played version (0.2) a new vehicle, the helicopter "Littlebird". That is a small Hubi, in which a pilot and a copilot place find. Those maximally 4 passengers can place-take in two banks, which are installed at the helicopter on the left and on the right. They can shoot lively at opponents at the soil.

- > a further revolutionary feature is a unoffizielles Ranking system . This is script-based it and makes possible to players also on unoffiziellen servers in rank to to rise and honors get. In addition however the script on the server must be installed.

View on the further following versions
To the conclusion I would like to give you still another view on future versions. In addition I arranged the new armed force, the army of the united kingdom for you a few Screenshoots, those show.

Result
The Project Reality Mod is a very good Mod, with much potential, which duch the next versions to largest part should unfold. It is worth the in any case Download!
Tzefanya: Protected by God
Noetheinner
Posts: 370
Joined: 2005-10-30 18:51

Post by Noetheinner »

way to go google...... but at least I kinda understod it!
The Huey guy
Image
NAMMI
Posts: 5
Joined: 2006-01-25 13:34

Post by NAMMI »

Well ok the translation is very funny! "angsteinfoessend" LOL :lol: it means scarying :wink: . but thats google!

Now we have a PRMM gameserver too! So don't hesitate to join our server!
Happy
Retired PR Developer
Posts: 1807
Joined: 2005-11-07 02:43

Post by Happy »

It says Über so it must be good.
Proud Killer of 38 Spambots.
Image
Image
After much intense calculation, it has been decided that your thread is already in the forum that you wish to move it to. Deep Thought should be jealous. - Moderator Control Panel
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Post by UK_Force »

danke mein freund,

wir sind sehr frohlich fur deine arbeit


(Used to live in Germany for 9 years, and had a german girlfreind for 5 of them - in Wolfenbuttel)
NAMMI
Posts: 5
Joined: 2006-01-25 13:34

Post by NAMMI »

wow Wolfenbüttel is not far from the town where i life.
Maybe you know Halle?
Image
Wolfmaster
Retired PR Developer
Posts: 4927
Joined: 2004-09-05 16:00

Post by Wolfmaster »

My German isn't too good but I managed to understand most of it without having to look at the piece of **** Google makes of it (after all, Dutch is quite similar to German). Very nice review!
Image
UK_Force
Retired PR Developer
Posts: 10823
Joined: 2005-04-07 12:00

Post by UK_Force »

NAMMI wrote:wow Wolfenbüttel is not far from the town where i life.
Maybe you know Halle?
Yes I think I know of it - it rings a bell.

The girlfreind used to be a secretary for Jagermeister which as you know is from there, so I used to have a regular supply of the stuff, have also got a collection of die cast model cars from the 70's through to 1990 of all there German touring cars they sponsored?

After 5 years there - we moved to Hohne / Bergen - it was downhill form there after being at Wolfenbuettel
Post Reply

Return to “PR:BF2 General Discussion”